This manual covers the operation of the MPCW-7 wireless desktop scoreboard controller configured for Football.
It explains how to set up the controller, start a new game, operate all keys and functions, navigate the Options
menu, use the Profile system, and configure wireless receivers.
Tip: Some features described in this manual may not be present on the specific scoreboard model being operated. The overlay installed on the controller indicates which keys are active for your sport and board configuration.
The MPCW-7 Football control manages the following game statistics on compatible Nevco scoreboards:
- Home Score and Guest Score
- Quarter (current game quarter)
- Main Time (game clock, count up or count down)
- Time Outs Left (home and guest)
- Ball Possession indicators (home and guest)
- Flag penalty indicator
- Ball On (yard line)
- Down
- Yards to Go
- Misc Delay Time (Delay of Game timer)
- Time Out Timer
- Time of Day
The controller transmits wirelessly to one or more Nevco receivers connected to the scoreboard.
Up to 100 profiles per sport can be stored, making it easy to switch between scoreboard models or
game configurations without reprogramming.
The following Nevco scoreboard models are supported by this Football control.
| Series | Series | Series | Series | Series |
|---|---|---|---|---|
| 3500 | 36xx{asterisk} | 7504 | 76xx | 1515 |
| 3502 | 86xx | 7505 | 1615 | |
| 3504 | 88xx | 7516 | 1620 | |
| 3514 | 7520 | 1625 | ||
| 3515 | 7524 | 1632 | ||
| 3516 | 7525 | DGT-5 | ||
| 3520 | 7530 | DGT-6 | ||
| 3525 | 9505 | |||
| 3534 | 9605 | |||
| 3550 | 9715 |
Note: {asterisk}36xx does not include model 3657.
| Series | Series | Series |
|---|---|---|
| 3400 | 7004 | 1015 |
| 3402 | 7005 | |
| 3404 | 7404 | |
| 3414 | 7405 | |
| 3415 | 7415 | |
| 3416 | 7416 | |
| 3425 | 7424 | |
| 3434 | 7425 | |
| 9005 | 7430 | |
| 9405 | ||
| DGT2 |
The MPCW-7 is a wireless desktop (tabletop) scoreboard controller. It sits on a flat surface and
connects to AC power via a 9 V DC power supply. All scoreboard communication is wireless through
Nevco receivers connected to the scoreboard.
| Ref | Component | Description |
|---|---|---|
| A | MPCW Control | Can operate scoreboards for a wide range of sports and features |
| B | Power Supply | 9 V DC (included with the control) |
| C | Overlay | Fits on top of control to label the keys (included with system) |
| D | Hand Held Switch | A TCS-7 time control switch is included with each control; other switches included with accessories |
| E | Keypads | Left and Right keypads (20 keys each) |
| F | 16-Character Display | Bright LED display for operator feedback and visibility |
| G | Power On/Off Switch | Removes power from the control only (does NOT turn power off to scoreboard) |
| H | Jack for Hand Held Switch | One on each side of control (use either jack for any Hand Held switch) |
| Ref | Component | Description |
|---|---|---|
| A | MPCW Control | Universal — to change sports, change the overlay and enter the new Model Code |
| B | Power Supply | 9 V DC (included with control) |
| C | Overlay | For the sports used with the scoreboard |
| J | Coiled Cord | Stretches to over 4 ft. (included with switch) |
| K | Socket for Coiled Cord | Makes it easy to replace the cord |
| L | LED Test Indicator | Verifies that the Hand Held switch is working |
| M | Remote Push Button Switch | Function depends on type of Hand Held switch (on TCS-7 — sounds the horn) |
| N | Remote Rocker Switch | Function depends on type of Hand Held switch (on TCS-7 — controls the time) |
| O | Output to Scoreboard | BNC connector for coax cable (use either or both as needed) |
| P | Jack for Power Input | 9 V DC |
The overlay is a flat plastic panel that fits over and around the keys on the controller. Tabs at the top
and bottom hold it in place. Each overlay provides:
- Proper labeling for each key for the selected sport
- The sport name displayed at the top
- Nevco contact information
When changing to a different sport, install the correct overlay and enter the sport name or select the
profile for that sport.
The bright LED display on the control face provides real-time feedback during all operations. It shows:
- Current game time and quarter on the main time screen
- Entry prompts when setting values (e.g.,
Time: MM:SS.s◄) - Options menu items during navigation
- Profile names and numbers during profile operations
- Sport name when switching sports
The TCS-7 hand held switch is a two-position rocker switch with a push button horn switch and an
LED indicator light.
- Right position — Time On (starts the game clock)
- Left position — Time Off (stops the game clock)
- Push button — Sounds the horn for up to 4 seconds; release to silence
- LED Indicator — Flashes when connected to a powered MPCW-7
Note: When the Hand Held Time Control Switch is plugged in, the TIME ON and TIME OFF keys on the control are disabled. To re-enable those keys, turn the control off, disconnect the hand held switch, and restart the control.
This chapter walks through the most common startup sequence: powering on, loading a football profile,
and getting the clock and scoreboard ready for the first quarter of play.
- Ensure the scoreboard is powered on.
- Connect the MPCW-7 power supply (9 V DC) and switch the power on using the side power switch.
- Install the Football overlay on the control.
- Confirm the wireless receiver is paired to the control (see Receiver Setup).
- Confirm the correct scoreboard model is set (see Profile System).
Pressing SCROLL PROFILES prepares the MPCW-7 to start a new game or change to a new sport.
Profile settings are restored from the last profile that was loaded or saved in the selected sport.
- Press SCROLL PROFILES.
The control displays: ##-PROFILE NAME
- Continue pressing SCROLL PROFILES to cycle through available profiles, or type the profile name
using the keyboard (letters are on the right side of each key; all entries are in capital letters).
Once the control can identify the entry it will auto-complete the name.
- When the desired profile is displayed, press YES.
The control will load that profile and switch to Football mode.
Tip: If the wrong profile is entered, press NO/CANCEL and begin again.
For more information about profiles, see Profile System.
With the scoreboard on and the control showing the main time screen, you are ready to set the time.
The main time screen shows:
00:00.0▼ Qtr:1Where the left value is the current time, ▼ indicates counting down, and Qtr:1 is the current quarter.
- Press SET, then press TIME.
The control displays: Time: MM:SS.s◄
- Press 0, then 8 to enter 8 minutes.
The control displays: Time: 08:SS.s◄
- Press YES to accept.
The control displays: 08:00.0▼ Qtr:1
You are now ready for the game to begin.
Note: Entering five digits (MM:SS.s) automatically accepts the time. If fewer than five digits are entered and YES is pressed, zeros fill the remaining positions. Pressing NO/CANCEL at any point before the fifth digit restores the previous time value.
Time Entry Examples
| Keys Pressed | Result |
|---|---|
| 1, 2, 3, 4, 5 | 12:34.5 (12 minutes, 34 seconds, 5 tenths) |
| 1, 2, YES | 12:00.0 (12 minutes, zeros fill remaining digits) |
| 1, 0, 0, 0, 0 | 10:00.0 (exactly 10 minutes) |
| Action | Method |
|---|---|
| Start the clock | Press TIME ON key, or flip the hand-held switch to the right position |
| Stop the clock | Press TIME OFF key, or flip the hand-held switch to the left position |
| Silence auto horn | Press HORN key |
Note: The auto horn sounds for 4 seconds when time expires (counts to 00:00.0 when set to count down).
- Press HOME SCORE or GUEST SCORE / SHIFT.
- The control displays the current score in add mode:
- Home:
##+ Score ## - Guest:
## Score +##
- Home:
- Press any number key (0–9) to add that value to the current score.
- To add more points, press the score key again and repeat.
Note: You cannot subtract from score using add mode. To correct a mistake, use Setting Score (see Keyboard Functions).
- Press SET, then press HOME SCORE or GUEST SCORE / SHIFT.
- The control displays set mode:
##◄ Score ## - Enter the first digit (0–9). If this is the desired single-digit score, press YES.
- Enter the second digit (0–9) for two-digit scores.
Note: A leading zero in the tens position is automatically removed (e.g., entering 0, 7 displays as 7, not 07).
- Press NO/CANCEL at any time before the ones digit is placed to restore the previous score.
These are all set directly (no add mode):
| Key | Display Prompt | Entry |
|---|---|---|
| DOWN | Down: #◄ | Enter 1–4 for first through fourth down |
| BALL ON | Ball On: ##◄ | Enter 0–99 for the yard line |
| YARDS TO GO | Yards To Go: ##◄ | Enter 0–99 for yards remaining |
For each:
- Press the key to enter set mode.
- Enter the first digit. Press YES if single-digit is the correct value.
- Enter the second digit for two-digit values.
- A leading zero in the tens position is automatically removed.
- Press T.O. LEFT (Home) or T.O. LEFT (Guest) to enter add mode.
- Press a number key to add that value.
- To set directly: press SET then the T.O. LEFT key, then enter the value.
- Press Home BALL POSS. to toggle the Home possession indicator on or off.
- Press Guest BALL POSS. to toggle the Guest possession indicator on or off.
If Guest possession is on and Home BALL POSS is pressed, Guest turns off and Home turns on automatically.
- Press QUARTER.
The control displays: Quarter:#◄
- Press the number corresponding to the current quarter (1–4).
- The quarter is set and the control returns to the main time screen.
| Key | Quick Action |
|---|---|
| SCROLL PROFILES + YES | Load a profile / start new game |
| SET + TIME + digits + YES | Set game clock |
| TIME ON | Start clock |
| TIME OFF | Stop clock |
| HORN | Sound horn manually (hold to sustain, max 4 sec) |
| HOME SCORE + digit | Add to home score |
| GUEST SCORE/SHIFT + digit | Add to guest score |
| QUARTER + digit | Set quarter |
| DOWN + digit | Set down |
| BALL ON + digits | Set ball on (yard line) |
| YARDS TO GO + digits | Set yards to go |
| T.O. LEFT + digit | Add to time outs left |
| FLAG | Toggle flag penalty indicator |
| TIME OUT TIMER + digit | Start a time out timer (1–5) |
| OPTIONS | Enter/scroll through options menu |
| NO/CANCEL | Cancel entry / return to main screen |
The MPCW-7 Football control has two keypads (left and right, 20 keys each) covered by the Football overlay.
This chapter describes every key and its function, the display conventions used on the 16-character LED, and
the three operating modes for in-game stats.
Press YES to:
- Accept settings and confirm data input
- Navigate into a sub-options menu
- Confirm changes made in the Options menu
- Change a value when prompted
Press NO/CANCEL to:
- Cancel an operation and reset a change that is in progress
- Exit a sub-options menu
- Return the MPCW-7 to the screen that displays the sport name being played
- Restore the previous value when cancelling a partially entered number
Press SET before a function key to enter that function's set mode — allowing you to directly enter
a specific value rather than adding to an existing value. Use SET to:
- Set game time directly
- Set score to a specific value (correcting errors)
- Set time outs left to a specific value
- Set time of day
Press and hold HORN to sound the scoreboard horn. Release the key to stop the horn.
Note: The duration of the horn is limited to 4 seconds maximum, regardless of how long the key is held.
Press SCROLL PROFILES to view profiles and sports. Each key press advances to the next profile
or sport in the list. Used to:
- Start a new game by selecting the desired profile
- Change sports by cycling to a different sport name
- Verify which profile is currently loaded
Press OPTIONS to enter and move through the Options menu. Each press of the OPTIONS key
advances to the next option. Used in combination with YES and NO/CANCEL to navigate the full
options tree. See Options Menu for complete details.
Press TIME ON to start the main game clock. Also starts the Aux Timer and Segment Timer if those
features are active and configured.
Note: The TIME ON key is disabled when the Hand Held Time Control Switch is plugged in. To re-enable it, turn the control off, disconnect the hand held switch, and restart.
Press TIME OFF to stop the main game clock. Also stops the Aux Timer and Segment Timer if active.
Note: Same disable behavior as TIME ON when the Hand Held Switch is connected.
Press TIME from any screen to return to the main time screen.
Press TIME again from the main time screen to cycle to the Aux Timer or Segment Timer display.
Press TIME from the Aux Timer or Segment Timer screen to return to the main time screen.
Press QUARTER to enter the Quarter set mode. The display shows Quarter:#◄. Press the
desired quarter number (1–4). The control sets the quarter and returns to the main time screen.
Press MISC DELAY TIME to run the Delay of Game timer. This timer is used to provide the delay
of game time between plays and can be displayed on a Nevco Delay of Game timer display.
- The Left reset switch (Reset1) defaults to 40 seconds
- The Right reset switch (Reset2) defaults to 25 seconds
- The button starts or stops the Delay of Game time
See Options Menu for setting custom Delay of Game reset times.
Press TIME OF DAY to display the time of day on the scoreboard and verify the time set within
the control. Compatible scoreboards can display time of day while the scoreboard is turned off.
Press HOME SCORE to enter home score add mode.
The control displays: ##+ Score ##
The + symbol on the left side indicates Home is the active side being added to. Press any digit (0–9)
to add that value to the home score total.
To set home score directly: press SET, then HOME SCORE. Display shows ##◄ Score ##.
Enter the desired score value. Press YES after a single digit, or enter two digits for a two-digit score.
Press GUEST SCORE / SHIFT to enter guest score add mode.
The control displays: ## Score +##
The + symbol on the right side indicates Guest is the active side. Press any digit (0–9) to add.
To set guest score: press SET, then GUEST SCORE / SHIFT. Display shows ## Score ►##.
Note: You cannot subtract from score in add mode. To correct a score, use SET mode to enter the correct value directly.
Press HOME BALL POSS. to toggle the Home ball possession indicator on the scoreboard.
- If Home possession is off, pressing turns it on. The display shows:
H Possession - If Home possession is on, pressing turns it off.
- If Guest possession is currently on, pressing Home BALL POSS will turn Guest off and Home on automatically.
Press GUEST BALL POSS. to toggle the Guest ball possession indicator.
- If Guest possession is off, pressing turns it on. The display shows:
Possession G - If Guest possession is on, pressing turns it off.
- If Home possession is currently on, pressing Guest BALL POSS will turn Home off and Guest on automatically.
Press HOME T.O. LEFT to enter home time outs left add mode.
The control displays: ##+ Time Outs ##
Press a digit (0–9) to add to the home time outs left count.
To set directly: press SET, then HOME T.O. LEFT. Display shows #◄ Time Outs #. Enter the value.
Press GUEST T.O. LEFT to enter guest time outs left add mode.
The control displays: ## Time Outs +##
To set directly: press SET, then GUEST T.O. LEFT.
Press FLAG to toggle the penalty flag indicator on or off on the scoreboard.
Press BALL ON to enter the Ball On (yard line) set mode. This key always enters set mode directly.
The control displays: Ball On: ##◄
- Enter the first digit (0–9). Press YES if single-digit is correct.
- Enter the second digit for values 10–99.
Note: A leading zero in the tens position is automatically removed (e.g., entering 0, 5 displays as 5).
Press DOWN to enter the Down set mode.
The control displays: Down: #◄
Enter any value 0–9 to set the current down. Down is typically 1–4.
Press YARDS TO GO to enter the Yards to Go set mode.
The control displays: Yards To Go: ##◄
- Enter the first digit. Press YES if single-digit is correct.
- Enter the second digit for values 10–99.
Press GOAL on scoreboards with the Nevco Intelligent Caption feature to switch the caption plate
from "TO GO" to read "GOAL". Use when the offense is within scoring range and a specific yard count
is not needed.
Press INCHES to switch the caption plate to read "INCHES" and blank the Yards to Go digits.
Used to indicate a situation where only inches remain for a first down.
Note: The Intelligent Caption feature is only available on select scoreboard models that support changeable captions. On models without this feature, these keys have no effect.
Press TIME OUT TIMER to start a time out.
- The control displays:
Time Out: (1-5) - The last time out timer used is offered as the default — press YES to use it, or press a number
key 1–5 to choose a different timer.
- The selected time out timer begins counting down automatically.
- The horn sounds for 2 seconds at the warning time.
- The horn sounds for 4 seconds at the end of the time out.
To conclude a time out early while it is counting:
- Press TIME OUT TIMER while on the time out timer screen. The timer skips to the warning time;
the scoreboard horn sounds for 2 seconds.
- Press TIME OUT TIMER again to conclude the time out completely. The MPCW-7 returns to the
main time screen; the horn sounds for 4 seconds.
Press BLANK to blank the scoreboard display. Press again to restore.
Also used during horn volume setting: press BLANK to disable a horn tone (set to 0/mute).
The 16-character display uses consistent symbols to indicate operating mode:
| Symbol | Meaning |
|---|---|
+ | Control is in add mode. The side with + is the active side being added to. |
◄ | Control is in set mode. The side with ◄ is the side being set (left/home). |
► | Control is in set mode. The side with ► is the side being set (right/guest). |
▼ | Time is counting down. |
▲ | Time is counting up. |
* | An asterisk next to an option indicates it is currently enabled or active. |
## | Represents a numerical value in display examples. |
Note: Left and right on the display correspond to the side of the scoreboard where that value is displayed — not necessarily Home or Guest. This assignment can be changed with the Swap Home & Guest option in the Options menu.
Football in-game stats can be entered three ways depending on the stat:
Adding — After pressing the stat key (e.g., HOME SCORE), the next number key pressed adds
that value to the running total. The + symbol shows which side is active.
Press 6 — result is 9+ Score 4.
current value. Used for corrections and initial setup.
Press 1, 2 — result is 12 Score 4.
Or press 1, then YES — result is 1 Score 4.
scoreboard to signal an event (possession, flag, etc.). Not all scoreboard models support
indicator functions.
Press HOME BALL POSS again — indicator turns off.
The five time out timers ship with the following default settings:
| Time Out # | Time | Warning Time |
|---|---|---|
| 1 | 0:30.0 | 0:15.0 |
| 2 | 0:45.0 | 0:15.0 |
| 3 | 1:00.0 | 0:15.0 |
| 4 | 1:15.0 | 0:15.0 |
| 5 | 1:30.0 | 0:15.0 |
These defaults can be changed in the Options menu under Time Out Timer. See Options Menu.
The Options menu provides access to game settings and additional features usable during a game or practice.
There are 13 option categories:
| # | Option | # | Option |
|---|---|---|---|
| 1 | Brightness | 8 | Swap Home & Guest |
| 2 | Team Names | 9 | Aux Display |
| 3 | Profiles | 10 | Horn Settings |
| 4 | Main Time | 11 | Wireless |
| 5 | Aux Time | 12 | Scoreboard Model |
| 6 | Segment Timer | 13 | Time of Day |
| 7 | Time Out Timer | (plus Football-specific options) |
Important: Unless settings are saved to a profile, option changes will revert when a new game is started (when SCROLL PROFILES + YES is pressed). Always save the profile after making option changes you want to retain. See Profile System.
Three keys control all options navigation:
Press OPTIONS to scroll to the next item in the Options menu or any sub-options menu.
- Select an option or enter a sub-option menu
- Confirm changes made
- Toggle a value when prompted
- Exit a sub-option and return to the parent menu
- Press repeatedly to return to the main sport screen
- Cancel/reset a change that has not yet been confirmed
Navigation Examples
Example 1: To reach Segment Timer — press OPTIONS until Segment Timer displays, then press YES to enter. Press NO/CANCEL to exit.
Example 2: To change team names — press OPTIONS until Team Names >> displays. Press YES to enter. Enter the name, then press YES to confirm. Press NO/CANCEL to cancel without saving the name. Press NO/CANCEL again or press TIME to return to the main time screen.
Example 3: To change brightness — press OPTIONS until Brightness: Low (or High) displays. Press YES to toggle to the other setting. Press NO/CANCEL to exit.
Ambient lighting conditions may require adjusting the scoreboard brightness. The control toggles
between two settings:
| Setting | When to Use |
|---|---|
Brightness: High | Daylight conditions; better visibility outdoors. May be too bright for low-light environments. |
Brightness: Low | Low-light / indoor conditions. May be difficult to see in bright daylight. |
To change brightness:
- Press OPTIONS until the display reads
Brightness: *(where*is High or Low). - Press YES to toggle between High and Low.
Note: Indoor scoreboards default to High brightness; outdoor scoreboards default to Low.
The Team Names option works with the Electronic Team Names (ETN) package in a Nevco scoreboard
system. This replaces the standard vinyl HOME and GUESTS labels with an LED display showing custom
team names. Team names can be up to 12 characters.
When entering team names, the keyboard functions as a full alphanumeric input device. The letter
keys correspond to the letters printed on the right side of each key.
Special keys during team name entry:
| Key | Function |
|---|---|
| SCROLL PROFILES (◄) | Backspace — deletes the last character entered |
| BLANK (space) | Inserts a space character |
| GUEST SCORE / SHIFT | Cycles through case/number modes: uppercase → lowercase → number entry → uppercase |
- Press OPTIONS until the display reads
Team Names >>. - Press YES to enter the Team Names menu. Display shows
Home Team Name.
Note: During name entry, pressing NO/CANCEL cancels the changes and moves to the next selection.
Guest Team Name is the default entry point in the Team Names menu.
- Press YES to modify. Display shows
GUESTS ▲(current name). - Enter the team name using letters, numbers, backspaces, and spaces.
- Press YES to confirm. The menu advances to Home Team Name.
Home Team Name follows automatically after confirming the Guest name.
- Press YES to enter the Home team name editing screen. Display shows
HOME ▲. - Enter the team name using letters, numbers, backspaces, and spaces.
- Press YES to confirm the entry.
- The control returns to the Guest Team Name option.
- Press YES again if a correction is needed; otherwise press NO/CANCEL to return to the Options menu
or press TIME to return to the main time screen.
Note: Depending on the display, if the team name is long enough it will shrink both left and right displays to fit the name on one or both sides of the scoreboard.
Main time options control how the game clock behaves:
| Option | Description |
|---|---|
| Direction | Sets whether main time counts down (▼) or up (▲) |
| Auto Horn | Enables or disables the automatic horn when time expires or reaches stop time |
| Style | Selects MM:SS (minute/second) or HH:MM (hour/minute) display format |
| Disable 0.1 | Prevents the clock from shifting to SS.TT (seconds/tenths) format when under one minute |
To access Main Time options:
- Press OPTIONS until the display reads
Main Time. - Press YES to enter the Main Time menu.
- From the Main Time menu, press OPTIONS until the display reads
Direction: ▼(or▲). - Press YES to toggle the direction.
Note:▼= counting down;▲= counting up.
- From the Main Time menu, press OPTIONS until the display reads
Auto Horn:(orAuto Horn: *). - Press YES to toggle Auto Horn on or off.
Note: An asterisk * means Auto Horn is currently on.- From the Main Time menu, press OPTIONS until the display reads
Style >>. - Press YES to enter the Style submenu.
- Press OPTIONS to scroll through
MM:SSandHH:MM. - Press YES to enable the displayed style. An asterisk indicates the currently enabled style.
By default, when the main time is under one minute it shifts to display SS.TT (seconds and tenths)
instead of MM:SS. This is the standard behavior. When "Disable 0.1" is enabled, the clock always
displays in MM:SS format regardless of how little time remains.
- From the Main Time menu, press OPTIONS until the display reads
Disable .1(orDisable .1 *). - Press YES to toggle.
Note: Disable .1 * means the tenths-second shift is disabled (clock stays in MM:SS at all times).The Aux Timer is a built-in auxiliary timer separate from the main game clock. It can count up or
down, run continuously or only when the main time switch is active, and display on the control or
on an auxiliary time display.
| Option | Description |
|---|---|
| Setting Aux Time | Sets the starting time value for the Aux Timer |
| Direction | Sets whether Aux time counts up (▲) or down (▼) |
| Time Switch Operation | Ties Aux Timer to the main time switch (on/off together) or runs independently |
| Setting Aux Stop Time | Sets the time at which Aux time stops counting |
| Style | Selects MM:SS or HH:MM display format for Aux Time |
To access Aux Time options: press OPTIONS until Aux Time >> displays, then press YES.
- From the Aux Time menu, press OPTIONS until the display reads
Aux: 00:00.0▲(or current value). - Press YES to begin editing. Display shows
Aux: MM:SS.S◄. - Enter minutes, seconds, and tenths (up to 5 digits).
- After 5 digits the time is accepted automatically.
- If fewer than 5 digits are entered, press YES to accept (zeros fill remaining positions).
- Press NO/CANCEL before all 5 digits to restore the previous value.
- From the Aux Time menu, press OPTIONS until the display reads
Direction: ▲(or▼). - Press YES to toggle.
▲= counting up;▼= counting down.
- From the Aux Time menu, press OPTIONS until the display reads
Time Switch:orTime Switch: *. - Press YES to enable or disable time switch operation.
- An asterisk
*means Aux Time runs only when the main time switch is active.
- From the Aux Time menu, press OPTIONS until the display reads
Stop Time:00:00. - Press YES to begin editing. Display shows
Stop Time:MM:SS◄. - Enter minutes and seconds (4 digits). Auto-accepts when 4 digits are filled.
Note: Aux Stop Time will not stop Aux Time if set to 00:00 and Aux Time is cycling 99:59.9 to 00:00.0. It is treated as 100 hours in that configuration.
- From the Aux Time menu, press OPTIONS until
Style >>displays. - Press YES, then press OPTIONS to scroll
MM:SS/HH:MM. - Press YES to enable the desired style.
A segment timer divides a practice or event into timed segments. When a segment's time expires,
the next segment loads. The MPCW-7 supports up to 20 segments per project.
Each segment has three settings:
| Setting | Description |
|---|---|
| Segment Time | The duration the segment will count down from |
| Auto Horn | When enabled, the horn sounds at the end of the segment's time |
| Auto Advance | When enabled, the next segment begins counting automatically when the current one expires |
To access the Segment Timer menu: press OPTIONS until Segment Timer >> displays, then press YES.
| Option | Description |
|---|---|
| Enable | Enables or disables the segment timer function. Disabling removes the displayed segment timer from the scoreboard. |
| Display on Scoreboard | Displays the segment timer on the scoreboard in place of standard Main Time (unavailable if segment timer is disabled) |
| Edit Segment | Opens the Edit Segment menu to add, modify, insert, or delete segments |
- Press OPTIONS after entering the Segment Timer menu until
Enable(orEnable *) displays. - Press YES to enable or disable. An asterisk
*means enabled.
- Press OPTIONS until
Disp On Board(orDisp On Board *) displays. - Press YES to toggle. An asterisk means the segment timer displays on the scoreboard.
The Edit Segment menu has 6 options:
| Option | Description |
|---|---|
| Segment Main Time | Edit the duration of the current segment |
| Auto Horn | Toggle Auto Horn for the current segment |
| Auto Advance | Toggle Auto Advance for the current segment |
| Next Segment | Move to the next segment for editing (wraps at 20 back to 1) |
| Insert Segment | Insert a new segment at the current position (moves existing segments forward) |
| Delete Segment | Delete the current segment (subsequent segments move up) |
To enter the Edit Segment menu:
- Press OPTIONS until
Edit Segmentdisplays. - Press YES. Display shows
Seg: 1 ##:##.
Editing Segment Main Time:
- Press YES while on the segment display to begin editing. Display shows
Seg: 1 ##:##◄. - Enter minutes and seconds (4 digits). Auto-accepts at 4 digits.
- If fewer than 4 digits, press YES to accept with trailing zeros.
Toggling Auto Horn:
- Press OPTIONS until
Seg: # Auto Hrndisplays. - Press YES to toggle.
Seg: # Auto Hrn*= enabled.
Toggling Auto Advance:
- Press OPTIONS until
Seg: # Auto Advdisplays. - Press YES to toggle.
Seg: # Auto Adv*= enabled.
Next Segment:
- Press OPTIONS until
Seg: # Next Segdisplays. - Press YES to advance to the next segment number.
Insert Segment:
- Press OPTIONS until
Insert Segmentdisplays. - Press YES. Enter the time for the new segment. Subsequent segments shift forward.
Delete Segment:
- Press OPTIONS until
Delete Segmentdisplays. - Press YES to delete the current segment. Subsequent segments move up in position.
Segment timer projects are saved as part of a profile. After configuring the desired segments,
save the profile through the Profiles option in the Options menu. See Profile System.
Tip: Segment timer projects can take time to set up. It is strongly recommended to save your project to a named profile so it can be recalled quickly for future use.
Configure time out duration and warning times.
| Option | Description |
|---|---|
| Display On Scoreboard | When enabled, a running time out timer displays on the scoreboard |
| Edit Time Outs | Modify the time and warning time for each of the 5 time out timers |
To access: press OPTIONS until TimeOut Timer >> displays, then press YES.
- Press OPTIONS (if needed) until
Disp On Boarddisplays. - Press YES to toggle. An asterisk
*means the time out timer will display on the scoreboard.
- Press OPTIONS until
Edit Time Outsdisplays. - Press YES to enter. Display shows
Time#: ##:##.#for the current time out.
Edit Current Time Out:
- Press YES while on the time out display. Display shows
Time#: MM:SS.s ◄. - Enter minutes, seconds, and tenths (5 digits). Auto-accepts at 5 digits.
- Fewer than 5 digits: press YES to accept; NO/CANCEL to restore previous value.
Edit Current Time Out's Warning Time:
- Press OPTIONS until
Warn#: ##:##.#displays. - Press YES. Display shows
Warn#: MM:SS.s ◄. - Enter the warning time (5 digits).
Next Time Out (to edit a different timer):
- Press OPTIONS until
# Next Time Outdisplays. - Press YES until the desired time out number is shown.
- Press OPTIONS to return to editing that time out's values.
This function swaps all Home and Guest values on both the scoreboard display and the control display.
If the scoreboard has Electronic Team Names, team names swap as well.
Note: The physical Home and Guest keys on the MPCW-7 do not swap. Only the displayed values swap.
- Press OPTIONS until
Swap Home&Guestdisplays. - Press YES to swap. Display shows
Swap Home&Guest*to confirm.
Choose what is shown on an auxiliary timer display connected to the system:
| Option | Description |
|---|---|
| Display Main | Shows main game time on the auxiliary display |
| Display Aux | Shows auxiliary timer on the auxiliary display |
| Display TOD | Shows time of day on the auxiliary display |
- Press OPTIONS until
Aux Display >>displays. - Press YES to enter. Display shows
Display Main. - Press OPTIONS to scroll through options.
- Press YES to enable the desired option. An asterisk
*indicates the active selection.
Each horn type can be set to one of 9 tones, and the overall volume can be adjusted.
Note: Horn settings may not affect scoreboards that are not in the outdoor x6xx series.
| Tone Setting | Description |
|---|---|
| 0 (or Blank key) | Mute (no sound) |
| 1 | Yelp |
| 2 | Buzzer |
| 3 | Car Horn |
| 4 | Fog Horn |
| 5 | 156 Hz |
| 6 | 270 Hz |
| 7 | 285 Hz |
| 8 | 303 Hz |
| 9 | 385 Hz |
To access Horn Settings: press OPTIONS until Horn Settings >> displays, then press YES.
Adjusting volume affects all 5 horn types simultaneously.
- Press OPTIONS (if needed) until
Volume: #displays. - Press YES. Display shows
Volume: #◄. - Press the desired volume key (0–9), or press BLANK to disable (mute) the horn.
Changes the End of Period (EOP) horn tone and the main stop-time horn tone.
- Press OPTIONS until
EOP Tone: #displays. - Press YES. Display shows
EOP Tone: #◄. - Press a key 0–9, or press BLANK to disable the EOP horn.
Changes the tone that sounds when the HORN key is pressed.
- Press OPTIONS until
Key Tone: #displays. - Press YES. Display shows
Key Tone: #◄. - Press a key 0–9, or press BLANK to disable.
Changes both the Aux stop time horn tone and the Aux end time horn tone.
- Press OPTIONS until
Aux Tone: #displays. - Press YES. Display shows
Aux Tone: #◄. - Press a key 0–9.
Changes both the end time out horn and the time out warning horn tone.
- Press OPTIONS until
TimeOut Tone: #displays. - Press YES. Display shows
TimeOut Tone: #◄. - Press a key 0–9.
Changes the segment timer auto horn tone.
- Press OPTIONS until
Segment Tone: #displays. - Press YES. Display shows
Segment Tone: #◄. - Press a key 0–9.
The Wireless option manages which receivers the MPCW-7 communicates with. See Receiver Setup
for complete receiver setup instructions. The three sub-options are:
| Option | Description |
|---|---|
| Link Receiver | Toggle a receiver between linked (active) and unlinked (inactive) for the current profile |
| Add Receiver | Register a new receiver to the MPCW-7 using its serial number |
| Delete Receiver | Permanently remove a receiver from the MPCW-7's memory |
To access: press OPTIONS until Wireless >> displays, then press YES.
The Scoreboard Model setting must match the scoreboard being operated. This is a critical setting —
if the wrong model is set, the control may not communicate correctly with the scoreboard.
Note: The scoreboard model should be set before connecting to a scoreboard. It is highly recommended to save the model setting to a profile.
To change the scoreboard model:
- Press OPTIONS until the display reads
Model >>. - Press YES.
- Press OPTIONS until the desired scoreboard series is displayed.
- Press YES to confirm.
See Profile System for how to save the model setting to a profile.
The Time of Day option controls two sub-settings:
When enabled, the scoreboard will continue to display the time of day after the MPCW-7 is shut off.
This feature does not support 24-hour format.
- Press OPTIONS until
Stick TODdisplays. - Press YES to enable or disable.
- An asterisk
*means the function is enabled.
Switches the time-of-day clock between 12-hour and 24-hour format.
- Press OPTIONS until
24 Hour Timedisplays. - Press YES to enable or disable.
- An asterisk
*means 24-hour format is active.
This football-specific option sets the default reset times for the Delay of Game (Misc Delay Time)
timer. Each time the time-on key is pushed, the delay of game timer resets to the programmed default.
There are two programmable reset times (for two different hand-held switch reset positions):
Setting DGT Reset 1 (default: 40 seconds):
- Press OPTIONS until the display reads
DGT Reset1: 40.0. - Press YES. Display shows
DGT Reset1: SS.s. - Enter the desired reset time in seconds and tenths.
Setting DGT Reset 2 (default: 25 seconds):
- Press OPTIONS until the display reads
DGT Reset2: 25.0. - Press YES. Display shows
DGT Reset1: SS.s. - Enter the desired reset time.
Note: If two different reset times are not needed, Nevco recommends programming both to the same desired Delay of Game reset time.
On scoreboards with changeable captions, the caption display can be customized. It is highly
recommended to save caption settings to a profile.
- Press OPTIONS until the display reads
Captions >>. - Press YES.
- Press OPTIONS to toggle through each available caption until the desired caption displays.
Change Captions allows one to display different data in designated locations on the scoreboard.
This feature is available on x6xx series scoreboards with football function.
- Press OPTIONS until the display reads
Change Captions. - Press YES to enter the Captions Menu. Display shows
Dwn ToGo BO QTR *.
Note: An asterisk * represents the current caption setting.The default football caption configurations are:
Dwn ToGo BO QTR— Down, To Go, Ball On, QuarterBO Dwn ToGo QTR— Ball On, Down, To Go, Quarter
Note: Not all scoreboards with this feature have all four sets (home and guest) of changeable captions. For scoreboards with two sets of captions, the two leftmost positions in the configuration are displayed.
A Profile saves the complete state of the MPCW-7 control so that all settings can be recalled
instantly. The MPCW-7 can store up to 100 profiles per sport. Profiles are the core mechanism
for managing multiple scoreboard configurations, practice setups, and wireless assignments.
Each profile stores all of the following settings:
| Game Settings | Time Settings | System Settings |
|---|---|---|
| Half / Period / Quarter | Main Time options | Caption settings |
| All game time stats | Aux Time options | Team names |
| Main time value | Time Out options | Horn settings |
| Stop time | Swap Home and Guest | Wireless settings |
| Scoreboard brightness | Segment Timer options | Scoreboard model |
- Press OPTIONS until the display reads
Profiles >>. - Press YES to enter the Profiles menu. Display shows
Load Profile.
There are three options in the Profiles menu: Load Profile, Save Profile, and Default Lock.
Load Profile is the first option in the Profiles menu.
To load a profile:
- From the
Load Profilescreen, press YES. Display showsProfile(##):## ◄.
The profile number displayed is the last profile loaded or saved.
- If the displayed profile is correct, press YES to load it.
- If a different profile is needed, enter the two-digit profile number using the keyboard.
Note: For single-digit profile numbers, enter the number and press YES to load.
When a profile loads, the following sequence occurs:
- The MPCW-7 beeper sounds
- The MPCW-7 displays its revision screen briefly
- The scoreboard blanks
- The MPCW-7 displays the sport name
- The scoreboard loads with the profile's settings
Save Profile is the second option in the Profiles menu.
Tip: Before saving a profile, it is useful to press SCROLL PROFILES + YES to clear the scoreboard (start a new game state). If you do not clear the board first, the profile will be saved with the current time and score values, which will be recalled every time the profile is loaded. This can be intentional — for example, saving a profile with time set to 8:00 so the clock is pre-set for every quarter start.
To save a profile:
- Upon entry into the Profile Options, press OPTIONS until the display reads
Save Profile. - Press YES. Display shows
Profile(##):## ◄.
The number shown is the last profile loaded or saved.
- If the displayed profile number is correct, press YES to save to that number.
- If a different profile number is needed, enter the two-digit number using the keyboard.
Note: For single-digit numbers, enter the number and press YES.
The MPCW-7 beeper sounds while saving. When complete, the profile is stored.
If a mistake was made in a saved profile's settings:
- Load the profile in question.
- Change the incorrect setting.
- Save the profile again (to the same profile number).
Default Lock is the third option in the Profiles menu. When Default Lock is enabled, the control
prevents the user from overwriting the factory default profiles for each sport.
Default Lock is automatically turned on each time the control is powered on.
| Sport | Default Profile # |
|---|---|
| Soccer | 88 |
| Football | 89 |
| Track | 90 |
| Baseball / Softball | 91 |
| Lacrosse | 92 |
| Basketball | 93 |
| Volleyball | 94 |
| Wrestling | 95 |
| Hockey / Field Hockey | 96 |
Warning: To preserve the factory defaults and retain the ability to return the control to a known state, avoid overwriting factory default profile numbers (88–96). Save your custom profiles to numbers 1–87.
To use a non-default profile, or to overwrite a default profile number intentionally, the
Default Lock must be turned off first.
- Press OPTIONS until the display reads
Profiles >>. - Press YES. Display shows
Load Profile. - Press OPTIONS until the display reads
Default Lock*(the asterisk means it is currently on). - Press YES to turn Default Lock off. Display shows
Default Lock(no asterisk).
Note: Default Lock turns back on automatically the next time the control is powered on. This protects against accidental overwriting of the factory defaults during normal operation.
The Backup / Restore option is used at the factory to output the contents of the profile and
wireless data. This option is not intended for regular operator use.
The SCROLL PROFILES key is the standard way to begin a new game session. It resets the
scoreboard to the last saved or loaded profile for the current sport.
To start a new game:
- Press SCROLL PROFILES. Display shows
##-PROFILE NAME. - Continue pressing SCROLL PROFILES to cycle through available profiles, or type the profile
name using the keyboard.
- Letters are on the right side of each key.
- All sports and profile names are entered in capital letters.
- Once the control can identify the entry it auto-completes the name.
- Press NO/CANCEL to start over if the wrong name is entered.
- When the desired profile is displayed, press YES.
The control loads the profile, the scoreboard blanks briefly, and the display shows the sport name.
The control is ready for the new game.
To operate the MPCW-7 for a different sport:
- Install the overlay for the new sport.
- Press SCROLL PROFILES. Display shows
##-SPORT. - Continue pressing SCROLL PROFILES or type the sport name to cycle to the desired sport.
- Press YES when the correct sport displays.
The MPCW-7 switches its input and output to operate the new sport using the last profile
loaded or saved for that sport.
It is recommended to keep notes on which profile numbers are used for which configurations.
A profile worksheet is provided in the Appendix of the original manual. The following fields
are useful to track:
- Profile number
- Sport
- Scoreboard model
- Wireless receiver(s) linked
- Special settings (custom segment timer, caption configuration, etc.)
Tip: Nevco recommends saving the initial scoreboard model and wireless settings to Profile 1 as a clean baseline that can always be loaded to restore known-good operation.
The MPCW-7 communicates wirelessly with Nevco scoreboards through one or more wireless receivers.
Before operating the scoreboard, the correct receiver must be programmed into the MPCW-7 and linked.
This chapter covers adding, linking, and deleting receivers, as well as setting the scoreboard model.
- The MPCW-7 can operate one or more selectable wireless receivers depending on site requirements.
- Receivers can be linked or unlinked per profile — allowing different receiver configurations for
different venues or games without reprogramming.
- It is strongly recommended to save wireless settings in each profile used.
- Different wireless settings should be saved to different profiles.
Note: The receiver must be programmed into the MPCW-7 before it can be used. The receiver's six-digit serial number is required to add it.
The scoreboard model setting must match the scoreboard being operated before connecting
to a receiver. If the wrong model is set, the scoreboard may behave unexpectedly.
To change the scoreboard model:
- Press OPTIONS until the display reads
Model >>. - Press YES.
- Press OPTIONS until the desired scoreboard series is displayed.
- Press YES to confirm.
Note: Save the scoreboard model setting to a profile immediately after setting it. See Profile System.
- Press OPTIONS until the display reads
Wireless >>. - Press YES to enter the Wireless Options menu.
The display shows Link Receiver.
The Wireless menu contains three options:
| Option | Description |
|---|---|
| Link Receiver | Toggle a stored receiver between linked and unlinked for the current profile |
| Add Receiver | Register a new receiver to the MPCW-7 using its 6-digit serial number |
| Delete Receiver | Permanently remove a receiver from the MPCW-7's memory |
When a new receiver is needed — due to a new scoreboard installation, maintenance replacement,
or a new component in an existing system — the receiver must be added to the MPCW-7 first.
Have the receiver's six-digit serial number available before beginning.
From the Wireless Options menu (showing Link Receiver):
- Press OPTIONS until the display reads
Add Receiver. - Press YES. Display shows
Receiver# ◄. - Enter the six-digit receiver serial number using the number keys.
After the serial number is entered, the control navigates to the name entry screen.
- Enter a name for the receiver using the letter and number keys.
Note: Receiver names are entered the same way as team names. Refer to the Team Names section in Options Menu for keypad instructions. It is recommended to name the receiver according to what it controls (e.g.,FIELD 1,MAIN BOARD).
- Press YES to confirm the name.
Note: Once a new receiver is added, it is automatically added to all profiles as linked. If this is not desired — for example, if the receiver should only be active with certain profiles — load each profile and unlink the receiver using the Link Receiver option, then save the profile.
The MPCW-7 allows you to choose which wireless receivers are active during operation. Receivers
default to being linked. The Link Receiver option toggles the active state for each receiver
independently, per profile.
This is the key mechanism for controlling multiple scoreboards from one unit: different profiles
can have different receiver link states.
To link or unlink receivers:
- If using profiles, first load the profile whose wireless settings you want to change.
Refer to Profile System for loading instructions.
- Press OPTIONS until the display reads
Wireless >>, then press YES.
Display shows Link Receiver.
- Press YES. The MPCW-7 displays the first receiver stored in the control.
Example: SOC FIELD 1 *
An asterisk * next to the receiver name means that receiver is currently linked (active).
- Press YES again to toggle that receiver between linked and unlinked.
- To move to another receiver: press OPTIONS to cycle through the stored receivers.
Example: Rec Name 2
- Press YES to toggle the next receiver's link state.
- Repeat steps 5–6 until all receivers are in their desired state.
- If using profiles, save the current profile to preserve these wireless settings.
- If multiple profiles use different wireless configurations, repeat steps 1–8 for each profile.
If a receiver is no longer in use, is defective, or has been replaced, use the Delete Receiver
option to remove it from the MPCW-7's memory.
Warning: Deleting a receiver removes it from the control entirely — across all profiles. It will no longer appear in any profile's wireless list. To simply deactivate a receiver for specific situations without removing it permanently, use the Link Receiver option instead.
To delete a receiver:
- From the Wireless Options menu, press OPTIONS until
Delete Receiverdisplays. - Press YES. The MPCW-7 displays the first receiver in the list.
Example: SOC FIELD 1 *
- If this is not the receiver to delete, press OPTIONS until the receiver to delete is displayed.
Example: SOC FIELD 4 *
- Press YES to delete that receiver.
The receiver is removed from the MPCW-7 and will not appear in any profile going forward.
Note: To restore a mistakenly deleted receiver, use Add Receiver to re-enter the serial number and name, then use Link Receiver to set the desired link state for each profile.
- Name receivers descriptively. A name like
MAIN FIELDorPRESS BOXis easier to manage
than a generic name when multiple receivers are stored.
- Save wireless settings to profiles. Wireless link states are only persisted per profile.
Always save the profile after adjusting receiver link states.
- Use separate profiles for different venues. If the MPCW-7 is used at multiple sites with
different receivers, create a dedicated profile for each site. Link only the relevant receiver
in that profile.
- Newly added receivers are linked in all profiles by default. If a new receiver is added
and should only be active in certain profiles, unlink it from all other profiles and save each
one.
During setup before a game, a quick way to verify or change receiver status:
- Press OPTIONS until
Wireless >>displays. - Press YES, then press YES again to enter the
Link Receiverlist. - Press YES to step through each receiver.
- Verify an asterisk
*appears next to each receiver that should be active. - Press YES on any receiver to toggle its state.
- Press NO/CANCEL to exit when finished.
- Save the profile if you want these settings preserved for future games.
The following features are available on the MPCW-7 when configured for Football:
| Feature | Description |
|---|---|
| Home Score | Addable and settable; supports two-digit scores |
| Guest Score | Addable and settable; supports two-digit scores |
| Quarter | Settable (1–4) |
| Ball Possession (Home) | Toggle indicator on/off; automatically toggles the opposite side off |
| Ball Possession (Guest) | Toggle indicator on/off; automatically toggles the opposite side off |
| Time Outs Left (Home) | Addable and settable per team |
| Time Outs Left (Guest) | Addable and settable per team |
| Flag | Toggle penalty flag indicator on/off |
| Ball On | Settable yard line (0–99) |
| Down | Settable (1–4 typical) |
| Yards to Go | Settable (0–99) |
| Yards to Go — GOAL caption | Intelligent caption models: switches label to "GOAL" |
| Yards to Go — INCHES caption | Intelligent caption models: switches label to "INCHES" and blanks digits |
| Delay of Game Timer | Separate timer with two programmable reset times (default 40s and 25s) |
| Changeable Captions | x6xx series: switch caption configuration between Down/ToGo/BallOn/Quarter arrangements |
| Feature | Description |
|---|---|
| Main Time | Count up or count down; settable in MM:SS.s format |
| Tenth-Second Shift | Automatically shifts to SS.TT format when time is under 1 minute (can be disabled) |
| Auto Horn | Sounds for 4 seconds when time expires (end of period) |
| Quarter Tracking | Displays current quarter (1–4) on main time screen |
| Time Out Timer | 5 individual programmable time out timers with warning horn |
| Time Out Warning | Programmable warning time per timer; 2-second horn at warning |
| Misc Delay Time | Delay of Game timer with two programmable reset values |
| Aux Timer | Secondary timer; count up or down; tied to time switch or independent |
| Segment Timer | Up to 20 segments; auto horn and auto advance per segment |
| Time of Day | 12 or 24-hour clock; can "stick" on scoreboard when control is off |
| Feature | Description |
|---|---|
| Wireless Transmission | RF wireless to one or more Nevco receivers; scoreboard output via BNC coax |
| Multiple Receivers | Supports multiple receivers; link/unlink per profile |
| Profile System | Up to 100 profiles per sport; stores all settings including model and wireless |
| Default Profiles | Factory default for Football is Profile 89; Default Lock protects factory defaults |
| Scoreboard Model Selection | Selectable via Options menu; stored in profiles |
| Sport Switching | Change sport by swapping overlay and selecting sport via Scroll Profiles |
| Electronic Team Names | Compatible with Nevco ETN package; up to 12 characters per name |
| Brightness Control | High or Low scoreboard brightness setting |
| Swap Home & Guest | Exchanges all Home and Guest values on scoreboard and control display |
| Auxiliary Display | Drives auxiliary timer display with main time, aux time, or time of day |
| Horn Settings | 9 selectable tones per horn type; volume 0–9; separate EOP, Key, Aux, TimeOut, Segment tones |
| Battery Backup | Battery-backed memory maintains settings and time-of-day accuracy when unplugged |
| Beeper | Confirms every key press; alerts operator when time expires |
| Specification | Value |
|---|---|
| Form Factor | Desktop (tabletop) controller |
| Power Input | 9 V DC (power supply included) |
| Power Switch | Side-mounted on/off switch (disconnects control power only; scoreboard remains powered) |
| Keypads | Two keypads, 20 keys each (40 keys total) |
| Display | 16-character bright LED display |
| Hand Held Switch Port | One jack on each side of control (left and right); use either jack |
| Scoreboard Output | BNC connector for direct coaxial cable connection to the scoreboard (no receiver); use either or both outputs |
| Coiled Cord (TCS-7) | Stretches to over 4 feet |
| Hand Held Switch Type | TCS-7 two-position rocker switch with push-button horn and LED indicator |
| Problem | Likely Cause | Solution |
|---|---|---|
| Cannot access the OPTIONS menu | Time is running | Turn time off before attempting to change settings |
| Horn does not sound when time has expired — Auto horn is turned off | Auto horn disabled | Enable Auto Horn in the Main Time OPTIONS menu |
| Horn does not sound when time has expired — Volume is zero | Volume set to 0 | Change volume to a non-zero value in Horn Options menu |
| Horn does not sound when time has expired — EOP horn is zero | EOP horn set to 0 | Change the EOP horn in Horn Options menu to desired tone |
| Timer counts in wrong direction | Timer direction set wrong | Change the direction of time in the Main Time OPTIONS menu |
| Cannot subtract from score | Score keys add only | Use SET then HOME or GUEST SCORE key to enter correct score directly |
| Cannot clear Time Out Timer from scoreboard without sounding warning horn | Clearing the timer forces it to skip to the warning time | Press TIME OUT TIMER twice. The warning horn will be skipped and the end horn will sound. |
| Tenth second does not show on scoreboard — Time counting up | Main clock is counting up | Tenth second does not show when main time is counting up; this is normal |
| Tenth second does not show on scoreboard — Time above one minute | Time above one minute | None; this is standard operation |
| Time of day will not display on scoreboard | Time of day key is not enabled | Use SET then TIME OF DAY to enable it |
| Aux time is displayed on auxiliary display but is not counting — Hours and minutes displayed | Hours and minutes are being displayed; will change once each minute | Minutes and seconds will be displayed during the last hour of remaining time |
| Aux time is displayed but is not counting — Time switch is off | Aux time tied to time switch | Either turn the time switch on, press TIME ON, or go to Aux Time Options and disable the time switch option |
| Horn randomly goes off during game time while main time is running — Aux timer is running | Aux timer running independently | Start a new game. Go to Aux Timer OPTIONS and set the Aux timer to 00:00. Save the profile. |
| Horn randomly goes off during game time while main time is running — Segment Timer is running | Segment Timer running | Start a new game when possible. Go to Segment Timer Options and disable the segment timer. Save the profile. |
| Horn randomly goes off while control is on and main time is not running | Aux timer set to run without time switch | Start a new game. Set aux timer to 00:00 and set it to run with the time switch. Save the profile. |
| Horn goes off when turning on the control after transferring from another controller | Model is not set correctly | Go to Options > Model and select the correct Scoreboard Model |
If the problem persists, contact the Nevco Service Department:
Phone: 800-851-4040
ALTERNATE TIME CONTROL SWITCHES: The TIME ON and TIME OFF keys on the keypad, used instead
of the Hand Held Time Control Switch. These keys are inactive while the Hand Held switch is plugged in.
To enable them, turn the control off, unplug the Hand Held switch, and restart the control.
AUTO HORN: Sounds for a minimum of 4 seconds when main time expires, stop time is reached, the
segment timer ends a segment (if set), time out ends, aux time ends, or aux time reaches aux stop time.
Main time Auto Horn can be disabled through the Main Time options menu.
AUX TIMER: An auxiliary timer, separate from the main timer, configurable to count up or down and
to start and stop with the time control switch or run continuously. Viewable on the control by pressing
TIME twice, or on an Auxiliary Time Display.
AUXILIARY TIME DISPLAY: A display unit that can show main time, AUX TIME, or Time of Day.
Compatible models include: 9410, 9510, 9405, and 9505.
BATTERY: Battery-powered memory saves the control's settings and data in case of power failure.
Also maintains the accuracy of the time of day when the control is unplugged.
BEEPER: Confirms each key press and alerts the operator when time expires.
BRIGHTNESS LEVEL: The scoreboard can be set to High (bright) or Low (dim) for best viewing.
Indoor scoreboards default to High; outdoor scoreboards default to Low.
DISPLAY: A 16-character LED display on the control that prompts the operator for input and
monitors scoreboard data.
HAND HELD TIME CONTROL SWITCH: A hand-held switch with a coiled cord that plugs into either
side of the control. When connected, the alternate time control switches (TIME ON / TIME OFF keys)
are disabled.
INTERVAL HORN: A horn that sounds repeatedly at preset intervals. Replaced by the more versatile
Segment Timer, which can function identically and more.
OPTIONS: Consist of game settings and added features useable during a game or practice.
OVERLAY: A flat plastic panel that fits over and around the keys on the control. Tabs at the top
and bottom hold it in place. Each overlay provides labeling for each key, Nevco contact information,
and the sport name at the top.
PROFILE: Saves the current control settings and data so they can be recalled later. Up to 100
profiles can be saved per sport.
SEGMENT TIMER: Sometimes called Practice Timer. Allows a list of time segments to be programmed
into the control for practice routines or drills. The first segment starts counting down when activated;
at zero it moves to the next segment. The Segment Timer has replaced the Interval Horn and can
replicate it exactly.
STOP TIME: A time set for main time or aux time to automatically cease counting. Functionally acts
the same as time running out. The Auto Horn sounds at stop time if configured.
TENTH SECOND SHIFT TIMER: Automatically shifts from displaying minutes and seconds to seconds and
tenths of seconds during the last minute of count-down time. May be disabled if desired.
TIME OF DAY: Time of Day Clock. Once set, accuracy is maintained even when the control is unplugged.
During normal operation, the time of day can be displayed on the control and scoreboard by pressing
the TIME OF DAY key. Pressing TIME or turning time on returns the main time to the displays.
TIME OUT TIMER: Programmable for different time out lengths with optional warning horn and the
option to display the time out time remaining on the scoreboard. Five different time out timers available.
The MPCW-7 control is manufactured by NEVCO, Inc., 301 East Harris Avenue, Greenville, IL 62246-2151 USA.
For regulatory compliance information, FCC ID information, and current certifications,
contact Nevco directly:
- USA Toll-Free: 800-851-4040
- Canada Toll-Free: 800-461-8550
- International: +1-618-664-0360
- Website: www.nevco.com
- Email: info@nevco.com