The MPCW7 Basketball Control is a wireless desktop scoreboard controller designed for operating Nevco basketball scoreboards.
It communicates with one or more wireless receivers installed at the scoreboard, eliminating the need for a wired connection between the operator position and the scoreboard.
The MPCW7 is a tabletop (desktop) unit intended for use at a scorer's table or any fixed operator position within wireless range of the scoreboard.
It features a bright 16-character LED display for high-visibility feedback, and a two-section keypad layout with a sport-specific overlay that labels every key for basketball operation.
Note: Some features shown on the keyboard overlay may not be available on the particular scoreboard model being operated.
The MPCW7 control includes the following physical components:
| Component | Description |
|---|---|
| MPCW7 Control (A) | The desktop controller unit. Universal — to change sports, change the overlay and select the new sport. |
| Power Supply (B) | 9 V DC wall adapter included with the control. |
| Overlay (C) | Sport-specific flat panel that fits over the keypad to label all keys. Included with the system. |
| Hand Held Switch / TCS-7 (D) | A TCS-7 time control switch is included with each control. Plugs into either side jack. Controls game clock on/off and sounds the horn. |
| Keypads (E) | Left and Right keypads — 20 keys each. |
| 16-Character Display (F) | Bright LED display for operator feedback and visibility. |
| Power On/Off Switch (G) | Removes power from the control only. Does NOT turn power off to the scoreboard. |
| Hand Held Switch Jacks (H) | One jack on each side of the control. Either jack may be used for any Hand Held Switch. |
| Coiled Cord (J) | Stretches to over 4 feet. Included with the hand held switch. |
| Socket for Coiled Cord (K) | Allows easy replacement of the cord. |
| LED Test Indicator (L) | Verifies that the Hand Held Switch is working. |
| Remote Push Button Switch (M) | On TCS-7: sounds the scoreboard horn. |
| Remote Rocker Switch (N) | On TCS-7: controls game clock on and off. |
| Output to Scoreboard (O) | BNC connector for coax cable. Use either or both as needed. |
| Jack for Power Input (P) | 9 V DC power input jack. |
Tip: The Power On/Off switch on the control does not affect scoreboard power. The scoreboard and its receiver(s) should remain powered at all times during operation.
These instructions apply to the following Nevco scoreboard models.
The MPCW7 must have its scoreboard model set correctly to communicate with the scoreboard being operated.
Refer to the Scoreboard Model section for instructions on selecting the correct model.
Note: Some features may not be available on all models listed below.
Basketball Scoreboards — LED
| Model Numbers | Notes |
|---|---|
| SD7-5, SD7-9 | Standard LED with shot clock |
| PTF7 | Player Tracking Fouls — 7" digit |
| PTF5 | Player Tracking Fouls — 5" digit |
| SCD-7, SCD-T7 | Shot clock display — 7" digit |
| SCD-5, SCD-T5 | Shot clock display — 5" digit |
| SSC-7, SSC-T7 | Shot clock scoreboard — 7" digit |
| SSC-T5 | Shot clock scoreboard — 5" digit |
| F512, F515, F712, F715 | Flush-mount shot clock displays |
| 47xx series | Multi-sport — 4700 variants |
| 84xx series | Multi-sport — 8400 variants |
| 88xx series | Multi-sport — 8800 variants |
| 2700 series | Including 2700-BK, 2700-GP and all 2700 variants |
Before using the MPCW7 for the first time — or when setting it up to operate a new scoreboard — complete the following steps in order:
- Install the sport overlay — Place the Basketball overlay on the control. Tabs at the top and bottom hold it in place.
- Set the scoreboard model — Press OPTIONS until
Model >>displays, press YES, then press OPTIONS to scroll to the correct scoreboard series. Press YES to confirm. - Set up wireless — Program the receiver into the control via the OPTIONS > Wireless menu (see Receiver Setup).
- Create and save a Profile — Save the model and wireless settings to a profile so they are recalled automatically at the start of each game.
Tip: It is strongly recommended to save all settings to a Profile immediately after initial setup. Profile 93 is the factory default for Basketball. See Profiles for full details.
Press SCROLL PROFILES and then YES (ENTER) to start a new game.
##-PROFILE NAME- Press SCROLL PROFILES. The MPCW7 will display the current profile name.
- Continue pressing SCROLL PROFILES to scroll through saved profiles, or begin typing the profile name using the keyboard.
- Press YES when the desired profile is displayed. The control will load that profile and start a new game.
Note: Starting a new game resets the scoreboard to default values for the loaded profile. All scores, fouls, timeouts, bonus, possession, and period stats are cleared.
- Press NEW GAME OR SPORT. The display shows
Start New Game. - Press YES to confirm. The scoreboard resets for a new game.
The game clock is typically set to 8:00 for a period.
- The display shows:
08:00.0▼ - To change the period time, use SET + TIME and enter the desired duration.
- Press the rocker switch on the Hand Held Switch to TIME ON to start the game clock.
- Press to TIME OFF to stop the clock.
- Press the push button on the Hand Held Switch.
- Alternatively, press the HORN key on the keypad.
- Press SUB HORN to queue the substitution horn. The sub horn will sound the next time the main time is stopped.
- Press HOME SCORE to add to home score.
- Press GUEST SCORE SHIFT to add to guest score.
- Press a number key (0–9) to add that value to the indicated score.
- Press PERIOD to increment the period by one.
- Press SET + PERIOD to directly enter a period number.
- Press SHOT TIME to start the shot clock (if shot clocks are enabled).
- Press SET + SHOT TIME to enter a new shot clock value.
- Press RECALL SHOT TIME to see the current shot clock reset value.
When entering or viewing game stats, the MPCW7 16-character display provides status indicators:
| Indicator | Meaning |
|---|---|
+ | The control is in add mode. The side with the + is being added to. |
◄ or ► | The control is in set mode. The side with the arrow is being set directly. |
* | An option is enabled (used throughout the OPTIONS menu). |
▼ | Indicates main time is counting down. |
Note: The # symbol in display examples throughout this manual represents a numeric value. Left/right position of the value on the display corresponds to which side of the scoreboard (home/guest) is affected. This can be reversed using the Swap Home & Guest option.Use to accept settings, confirm data input, and to navigate forward through the options menu.
Use to cancel an operation, reset changes in the process of making them, exit a sub-options menu, and to return the MPCW7 to the main sport screen.
Use ahead of a function key to directly enter a value, set times, and correct errors.
For example: SET then HOME SCORE enters Set mode for the home score.
Press to sound the scoreboard horn. Release the key to stop the horn.
Note: The duration of the horn is limited to 4 seconds.
Press SUB HORN to arm the substitution horn.
The sub horn will sound the next time the main time is stopped.
Note: Press SUB HORN a second time before time stops to cancel the pending sub horn.
Press to view profiles and sports. Each key press moves to the next profile/sport in the list.
Press YES when the desired profile or sport is displayed to load it.
Press to enter and move through the options menu. Each press of OPTIONS moves to the next option.
Press to start a new game. The control prompts Start New Game. Press YES to confirm.
Also used as a backspace key during text entry (team names, profile names).
Press PERIOD to increment the period by 1.
Press SET then PERIOD to directly enter a period number.
Press SHOT TIME to start or reset the shot clock (if shot clocks are enabled).
Press SET + SHOT TIME to directly enter a shot clock value.
Press RECALL SHOT TIME to display the current shot clock reset value.
Shot Clock ▶#Press TIME OUT TIMER to start the time out timer. Press again to cancel.
Press TIME OF DAY to verify the time set within the control and display the time on the scoreboard.
Press BLANK to blank the scoreboard display. Also used in certain option menus to disable a value or insert a space during text entry.
Press T.O. LEFT (home) to decrement the home team's time outs remaining.
Press T.O. LEFT (guest) to decrement the guest team's time outs remaining.
Press SET + T.O. LEFT to directly enter the number of time outs remaining.
Press NEXT POSS. to indicate which team has the next possession arrow on the scoreboard.
< NextPoss (arrow points home)
NextPoss > (arrow points guest)Each press toggles between home and guest.
Press SET + NEXT POSS. to disable the possession indicator.
Press BONUS (home or guest) to enter bonus status for that team.
BonusPress once for single bonus. Press again for double bonus.
The bonus indicator displays on the scoreboard.
Press TEAM FOULS (home) to add a team foul for the home team.
Press TEAM FOULS (guest) to add a team foul for the guest team.
When pressed, the control also prompts for the player number so individual player fouls can be updated if PTF panels are present.
Press SET + TEAM FOULS to directly enter the team foul total.
Press PLAYER FOULS (home or guest) to update an individual player's foul count on PTF panels.
Press PLAYER POINTS (home or guest) to update an individual player's point total on PTF panels.
Press IN/OUT GAME to mark a player as in or out of the game on PTF panels.
These two keys on the left keypad may be used instead of the Hand Held Time Control Switch.
Note: These keys are inactive while the Hand Held Time Control Switch is plugged in. To enable them, turn the control off, unplug the Hand Held Switch, and restart the control.
Basketball In-Game Stats are entries in the control that display on the scoreboard.
Not all in-game stats are available on all scoreboard models.
- HOME and GUESTS SCORE
- HOME and GUESTS TIME OUTS LEFT
- HOME and GUESTS BONUS
- HOME and GUESTS TEAM FOULS
- NEXT POSSESSION arrow
- PERIOD
PTF (Player Tracking Fouls) stat panels are optional scoreboard accessories with per-player display positions.
- PLAYER FOULS — individual player foul count
- PLAYER POINTS — individual player point total
- IN/OUT GAME — active/inactive indicator per player position
Stats can be entered two ways:
Adding
The usual method. After pressing the stat key, the next number key pressed is added to the running total. The + indicator on the display shows which side is in add mode.
Example: HOME SCORE pressed, then 3 pressed:
5+ Score 8 → 8+ Score 8Setting
Used to directly enter a value or correct a mistake. Press SET before the stat key. The ◄ or ► indicator shows which side is in set mode.
Example: SET then HOME SCORE pressed:
8◄ Score 8
Pressing 1 then 2: 12 Score 8- Press HOME SCORE to enter home score ADD mode.
##+ Score ##- Enter any value 0–9 to add that value to the home score.
- Press GUEST SCORE SHIFT to enter guest score ADD mode.
## Score +##- Enter any value 0–9 to add that value to the guest score.
Note: You cannot subtract from the value using add mode. To correct a mistake, use Setting Score.
- Press SET then HOME SCORE or GUEST SCORE SHIFT.
- The control displays:
##◄ Score ## (home)
## Score ►## (guest)- Enter the desired score.
- Press YES to confirm, or wait for auto-accept after two digits.
The Bonus indicator shows a team is in bonus (or double bonus) foul situation.
- Press BONUS (home — green key, or guest — blue key).
Bonus- Press once to enter single bonus; press again to enter double bonus.
- Press SET + BONUS to clear bonus (or to disable when Automation is in use).
Note: When Auto Bonus is enabled in OPTIONS > Automation, the bonus indicator updates automatically as team fouls are entered.
The Next Possession indicator shows which team has the possession arrow.
- Press NEXT POSS. to toggle between home and guest.
< NextPoss (home team has next possession)
NextPoss > (guest team has next possession)- Press SET + NEXT POSS. to turn off the possession indicator.
- Press T.O. LEFT (home or guest) to decrement the time outs remaining by 1.
- Press SET + T.O. LEFT (home or guest).
- Enter the number of time outs remaining.
- Press YES to confirm.
- Press TEAM FOULS (home or guest).
- The control adds 1 to the team foul count.
- If PTF stat panels are present, the control will prompt for the player's jersey number to update their individual foul count.
- Press SET + TEAM FOULS (home or guest).
- Enter the total team fouls.
- Press YES to confirm.
PTF Stat Panels track individual player fouls for each player position displayed on the PTF panel.
- Press PLAYER FOULS (home — green, or guest — blue).
- The control prompts for the player position number (1–5 for a standard 5-position panel).
- Enter the player position.
- The control adds 1 to that player's foul count.
- Press SET + PLAYER FOULS.
- Enter the player position.
- Enter the foul count.
- Press YES to confirm.
- Press PLAYER POINTS (home — green, or guest — blue).
- The control prompts for the player position number.
- Enter the player position.
- Enter the number of points to add.
- Press SET + PLAYER POINTS.
- Enter the player position.
- Enter the total points for that player.
- Press YES to confirm.
The In/Out Game function marks each player position as active (in) or inactive (out) on the PTF panel.
- Press IN/OUT GAME.
- The control prompts for the player position number.
- Enter the player position.
- The control toggles that position between In and Out.
The main clock tracks remaining time in each game period.
The clock is typically configured to count down.
- Press TIME ON (on Hand Held Switch or keypad key) to start the game clock.
- Press TIME OFF to stop the clock.
- The auto horn sounds when the clock reaches zero (if enabled).
- Press SET then TIME.
- The display shows:
Main: MM:SS.s◄- Enter minutes, seconds, and tenths of seconds (5 digits total).
1. After five digits, accepted automatically.
1. Press YES with fewer than 5 digits to accept.
The shot clock counts down from the configured reset time.
- Press SHOT TIME to start the shot clock (if enabled).
- The shot clock automatically blanks when main time is stopped (configurable).
- When the shot clock reaches zero, the horn sounds.
- Press SET + SHOT TIME.
- The display shows:
Shot: ##:##◄- Enter the desired shot clock time.
- Press YES to confirm.
When the ball goes out of bounds, the shot clock resets to the OB reset time (if configured).
- Press RECALL SHOT TIME to check the current OB reset time.
- The OB reset time is configured in OPTIONS > Shot Clocks.
- Press SET then TIME OF DAY.
- The display shows:
ToD: HH:MM ◄- Enter hours and minutes (4 digits total).
1. After all four digits, accepted automatically.
1. Press YES with fewer than 4 digits to accept.
1. Press NO/CANCEL to restore the previous value.
The OPTIONS menu contains game settings and added features useable during a game or practice.
The OPTIONS menu has 18 selections for basketball:
| # | Option | Purpose |
|---|---|---|
| 1 | Brightness | Toggle scoreboard brightness between High and Low |
| 2 | Team Names | Set electronic team name displays (ETN) |
| 3 | Profiles | Load, save, and manage profiles |
| 4 | Scoreboard Model | Select the scoreboard series being operated |
| 5 | Main Time | Configure main timer direction, auto horn, style, 0.1-second shift |
| 6 | Aux Time | Configure auxiliary timer |
| 7 | Segment Timer | Set up practice/interval segment timers |
| 8 | Time Out Timer | Configure time out timer duration and warning |
| 9 | Swap Home & Guests | Switch all home and guest values on the scoreboard |
| 10 | Aux Display | Select what the auxiliary display shows |
| 11 | EOP Light | Configure end-of-period light, shot clock, and horn key behavior |
| 12 | Wireless | Link, add, and delete receivers |
| 13 | Time of Day | Stick TOD and 24-hour time settings |
| 14 | Shot Clocks | Configure shot clock enable, OB time, and reset times |
| 15 | Automation | Configure auto bonus and other automated functions |
| 16 | Left Panel | Configure PTF left panel positions |
| 17 | Right Panel | Configure PTF right panel positions |
| 18 | Scoreboard Test | Run a scoreboard display test |
Each press of the OPTIONS key toggles through these options.
Press a function key or NO/CANCEL to abort the options mode at any time.
Important: Unless you save the profile, option settings will revert when the new game key is pressed. After changing settings, go to the Profiles section and save them.
Three keys navigate the OPTIONS menu:
OPTIONS key
Scrolls to the next option in the OPTIONS menu and all sub-option menus.
YES key
- Used to select an option or enter a sub-option menu.
- Used to confirm changes made.
- Used to change a value.
NO/CANCEL key
- Used to exit a sub-option.
- If pressed enough times, returns to the main sport screen.
- Used to cancel or reset a change.
Ambient lighting conditions may require adjusting scoreboard brightness.
| Setting | Description |
|---|---|
Brightness: High | Better suited for daylight conditions. |
Brightness: Low | Well suited for low-light conditions. |
To change brightness:
- Press OPTIONS until the display reads
Brightness: *(where*is High or Low). - Press YES to toggle between High and Low.
The Team Names option works with the Electronic Team Names (ETN) package in a Nevco scoreboard system.
This replaces the standard vinyl HOME and GUESTS labels with an LED display showing the team names.
Team names can be up to 12 characters.
Special function keys during team name entry:
| Key | Function |
|---|---|
SCROLL PROFILES (backspace ◄) | Acts as a backspace to delete the last character entered. |
BLANK (space ►) | Inserts a space character. |
| GUEST SCORE SHIFT (Shift key) | 1st press: Changes to lowercase letters. 2nd press: Changes to number entry mode. 3rd press: Returns to uppercase letters (default). |
- Press OPTIONS until the display reads
Team Names >>. - Press YES. Display reads
Home Team Name.
- Press YES to modify the guest team name. Display reads
GUESTS ▲(current name). - Enter the team name using letters, numbers, backspaces, and spaces.
- Press YES to confirm. The menu advances to
Home Team Name.
- Press YES on the Home team name screen. Display reads
HOME ▲(current name). - Enter the team name.
- Press YES to confirm.
- Press NO/CANCEL to return to the OPTIONS menu.
Main Time options configure how the game clock behaves.
- Press OPTIONS until the display reads
Direction: ▼(orDirection: ▲). - Press YES to toggle the direction.
1. ▲ = counting up
1. ▼ = counting down
- Press OPTIONS until the display reads
Auto Horn:(asterisk*means On). - Press YES to toggle Auto Horn on or off.
- From Main Time menu, press OPTIONS until display reads
Style >>. - Press YES.
- Press OPTIONS to scroll through styles:
MM:SSandHH:MM. - Press YES to enable the desired style.
When main time is under a minute, it normally shifts to display SS.TT (seconds and tenths) instead of MM:SS.
When Disable .1 is selected, main time always displays as MM:SS.
- Press OPTIONS until display reads
Disable .1. - Press YES to toggle. An asterisk (
*) means Disable .1 is active.
The control has a built-in auxiliary timer that can be configured for many purposes.
Aux Time Options:
| Option | Description |
|---|---|
| Setting Aux Time | Sets the start time for the auxiliary timer. |
| Direction | Counts up or down. |
| Time Switch Operation | When enabled, Aux time runs only when the main time switch is active. |
| Setting Aux Stop Time | Sets a stop time at which aux time ceases counting. |
| Style | HH:MM or MM:SS format. |
To enter Aux Time options:
- Press OPTIONS until display reads
Aux Time >>. - Press YES to enter the aux time menu.
- From Aux Time menu, display reads
Aux: 00:00.0▲. - Press YES to begin editing. Display reads
Aux: MM:SS.S◄. - Enter minutes, seconds, and tenths of seconds (5 digits total).
- From Aux Time menu, press OPTIONS until display reads
Direction: ▲orDirection: ▼. - Press YES to change direction.
- From Aux Time menu, press OPTIONS until display reads
Time Switch:. - Press YES to enable or disable.
- From Aux Time menu, press OPTIONS until display reads
Stop Time:00:00. - Press YES. Enter minutes and seconds.
- From Aux Time menu, press OPTIONS until display reads
Style >>. - Press YES, then scroll and select.
A segment timer is used for pacing organized practices, as an interval horn, or for other timed purposes.
The MPCW7 supports a maximum of 20 segments per project.
Each segment has three settings: time, auto horn, and auto advance.
- Press OPTIONS until display reads
Segment Timer >>. - Press YES to enter the Segment Timer menu.
- From Segment Timer menu, press OPTIONS until display reads
Enable. - Press YES to toggle. An asterisk (
*) means segment timer is enabled.
- From Segment Timer menu, press OPTIONS until display reads
Disp On Board. - Press YES to toggle.
The Edit Segment menu has 6 options:
| Option | Description |
|---|---|
| Segment Main Time | Sets the duration of the current segment. |
| Auto Horn | Enables/disables the horn at the end of this segment. |
| Auto Advance | Enables/disables automatic advance to next segment when this one expires. |
| Next Segment | Advances to the next segment for editing. |
| Insert Segment | Inserts a new segment at the current position. |
| Delete Segment | Deletes the current segment. |
To enter Edit Segment menu:
- From Segment Timer menu, press OPTIONS until display reads
Edit Segment. - Press YES. Display reads
Seg: 1 ##:##.
Time Out Timer options:
| Option | Description |
|---|---|
| Display On Scoreboard | When enabled, a running time out timer displays on the scoreboard. |
| Edit Time Outs | Change time out durations or warning times. |
Default time out timer settings:
- Timer 1: :30 (warning :15)
- Timer 2: :45 (warning :15)
- Timer 3: 1:00 (warning :15)
- Timer 4: 1:15 (warning :15)
- Timer 5: 1:30 (warning :15)
To access:
- Press OPTIONS until display reads
TimeOut Timer >>. - Press YES to enter.
- Press OPTIONS until display reads
Disp On Board. - Press YES to toggle.
- From Time Out Timer menu, press OPTIONS until display reads
Edit Time Outs. - Press YES. Display reads
Time#: ##:##.#.
- Display reads
Time#: ##:##.#. - Press YES. Display reads
Time#: MM:SS.s ◄. - Enter minutes, seconds, and tenths (5 digits).
- Press OPTIONS until display reads
Warn#: ##:##.#. - Press YES. Enter the warning time.
- Press OPTIONS until display reads
# Next Time Out. - Press YES to advance to the next time out timer.
This function switches all Home and Guest values on the scoreboard display.
- Press OPTIONS until display reads
Swap Home&Guest. - Press YES. Display reads
Swap Home&Guest*.
Selects what displays on an auxiliary timer display, if one is part of your system.
- Press OPTIONS until display reads
Aux Display >>. - Press YES to enter.
- Press OPTIONS to scroll through available options.
- Press YES to enable the desired option.
The EOP Light option controls the End of Period light and related scoreboard behaviors.
- Press OPTIONS until display reads
EOP Light >>. - Press YES to enter.
When enabled, the EOP (End of Period) light on the scoreboard illuminates at the end of each period.
- From EOP Light menu, press OPTIONS until display reads
End Of Period*. - Press YES to toggle. An asterisk (
*) means EOP light is enabled.
Controls the shot clock violation indicator.
- From EOP Light menu, press OPTIONS until display reads
Shot Clock*. - Press YES to toggle. An asterisk (
*) means the shot clock light/indicator is enabled.
Controls the EOP horn key behavior.
- From EOP Light menu, press OPTIONS until display reads
Horn Key*. - Press YES to toggle.
The Shot Clocks option configures all shot clock behavior.
- Press OPTIONS until display reads
Shot Clocks >>. - Press YES to enter.
Enables or disables the shot clock.
- From Shot Clocks menu, press OPTIONS until display reads
Shot Clock Enable*. - Press YES to toggle. An asterisk (
*) means the shot clock is enabled.
Sets the shot clock value used when an out-of-bounds reset occurs.
- From Shot Clocks menu, press OPTIONS until display reads
Set OB Time/Reset2. - Press YES. Enter the out-of-bounds reset time (Reset 2).
Sets the full shot clock reset time.
- From Shot Clocks menu, press OPTIONS until display reads
Set ST Time/Reset1. - Press YES. Enter the full shot-clock reset time (Reset 1).
When enabled, set the FIBA trigger time (0–10 seconds) at which the shot clock begins displaying tenths of a second. Default is 5 seconds.
- From Shot Clocks menu, press OPTIONS until display reads
FIBA Disabled(orFIBA Enabled:05). - Press YES to toggle. When enabled, FIBA rules for shot clock reset apply.
Note: The05inFIBA Enabled:05is the trigger time (default 5 seconds) at which the shot clock starts displaying tenths of a second.
The Automation option configures automatic scoreboard actions based on game events.
- Press OPTIONS until display reads
Automation >>. - Press YES to enter.
When enabled, the bonus indicator automatically advances to Single Bonus when team fouls reach the configured threshold, and to Double Bonus at a higher threshold.
- From Automation menu, press OPTIONS until display reads
Auto Bonus >>. - Press YES to enter the Auto Bonus sub-menu.
- From Auto Bonus menu, press OPTIONS until display reads
Single Bonus. - Press YES. Enter the team foul count at which single bonus activates.
- From Auto Bonus menu, press OPTIONS until display reads
Double Bonus. - Press YES. Enter the team foul count at which double bonus activates.
When enabled, team fouls automatically increment when a player foul is entered.
- From Automation menu, press OPTIONS until display reads
Auto Incr TF*. - Press YES to toggle. An asterisk (
*) means enabled.
When enabled, the shot clock display blanks when the shot clock exceeds the main time remaining.
- From Automation menu, press OPTIONS until display reads
ST>MT Blank*. - Press YES to toggle.
Configures the left PTF (Player Tracking Fouls) stat panel player position assignments.
- Press OPTIONS until display reads
Left Panel >>. - Press YES to enter.
The left panel typically shows 5–10 player positions. Each position is assigned a jersey number.
- From Left Panel menu, press OPTIONS to scroll to each position (e.g.,
1Pos---Plyr ##). - Press YES to edit that position's player number.
- Enter the jersey number.
- Press YES to confirm.
Note: Position assignments should match the current active roster for each team.
Configures the right PTF stat panel in the same manner as the Left Panel.
- Press OPTIONS until display reads
Right Panel >>. - Press YES to enter.
- From Right Panel menu, press OPTIONS to scroll to each position.
- Press YES to edit and enter the jersey number for each position.
Horn settings allow you to change the tone and volume of each horn type.
Horn Tone Reference
| Tone Setting | Description |
|---|---|
| 0 (or blank) | Mute |
| 1 | Yelp |
| 2 | Buzzer |
| 3 | Car Horn |
| 4 | Fog Horn |
| 5 | 156 Hz |
| 6 | 270 Hz |
| 7 | 285 Hz |
| 8 | 303 Hz |
| 9 | 385 Hz |
To enter Horn Settings:
- Press OPTIONS until display reads
Horn Settings >>. - Press YES. Display reads
Volume: #.
- Press YES. Display reads
Volume: #◄. - Press the desired volume key (0 = muted, 9 = maximum), or press BLANK to disable.
- From Horn Settings menu, press OPTIONS until display reads
EOP Tone: #. - Press YES. Enter the desired tone (0–9).
- From Horn Settings menu, press OPTIONS until display reads
Key Tone: #. - Press YES. Enter the desired tone.
- From Horn Settings menu, press OPTIONS until display reads
Aux Tone: #. - Press YES. Enter the desired tone.
- From Horn Settings menu, press OPTIONS until display reads
TimeOut Tone: #. - Press YES. Enter the desired tone.
- From Horn Settings menu, press OPTIONS until display reads
Segment Tone: #. - Press YES. Enter the desired tone.
The Scoreboard Model option sets which scoreboard the MPCW7 communicates with.
Note: The scoreboard model should be set before connecting to a scoreboard.
- Press OPTIONS until display reads
Model >>. - Press YES to enter the Scoreboard Model menu.
- Press OPTIONS until the desired scoreboard series is displayed.
- Press YES to accept/enable. An asterisk (
*) indicates the selected model.
See Receiver Setup for the model-to-scoreboard correlation table.
The Scoreboard Test causes all scoreboard digit segments and indicators to illuminate simultaneously.
Use this to verify that all display elements are functioning.
- Press OPTIONS until display reads
Scoreboard Test. - Press YES to run the test. All scoreboard segments illuminate.
- Press NO/CANCEL to end the test.
Use this option to stick time of day on the scoreboard when the MPCW7 is turned off, or to toggle 24-hour format.
- Press OPTIONS until display reads
Time Of Day >>. - Press YES to enter.
When enabled, the scoreboard continues to display the time of day after the MPCW7 is shut off.
- Press YES on
Stick TODto enable or disable. An asterisk (*) means enabled.
- Press OPTIONS until display reads
24 Hour Time. - Press YES to toggle. An asterisk (
*) means 24-hour format is active.
A Profile retains all settings within the control for future use.
The MPCW7 can save up to 100 profiles.
Each profile stores the following settings:
| Setting Category | Setting Category | Setting Category |
|---|---|---|
| Period | Main Time Options | Caption Settings |
| All Game Time Stats | Aux Time Options | Team Names |
| Main Time | Time Out Options | Horn Settings |
| Stop Time | Swap Home and Guest | Wireless Settings |
| Scoreboard Brightness | Segment Timer Options | Scoreboard Model |
| Shot Clock Settings | Automation Options | PTF Panel Settings |
Tip: Keep good notes on your profile numbers and names. A Profile Worksheet is provided in the Appendix of the original operator manual for this purpose.
A default profile for each sport is programmed at the factory for your scoreboard model.
| Sport | Default Profile Number |
|---|---|
| Soccer | 88 |
| Football | 89 |
| Track | 90 |
| Baseball / Softball | 91 |
| Lacrosse | 92 |
| Basketball | 93 |
| Volleyball | 94 |
| Wrestling | 95 |
| Hockey / Field Hockey | 96 |
Warning: To preserve the factory defaults and retain the ability to return the control to a known state, avoid overwriting these factory default profile numbers. Use profile numbers outside 88–96 for custom profiles.
Each time the control is powered on, Default Lock is automatically turned on.
When Default Lock is enabled, the control prevents the user from overwriting the factory default profile.
To turn off Default Lock:
- Press OPTIONS until display reads
Profiles >>. - Press YES. Display reads
Load Profile. - Press OPTIONS until display reads
Default Lock*(asterisk means lock is on). - Press YES to turn Default Lock off. Display changes to
Default Lock(no asterisk).
Note: Default Lock re-enables automatically each time the control is powered on.
To change sports:
- Place the desired sport overlay on the control.
- Press SCROLL PROFILES. Display reads
##-SPORT. - Enter the sport name or press SCROLL PROFILES to scroll until the desired sport displays.
- Press YES when the desired sport is displayed.
- Press SCROLL PROFILES. Display reads
##-PROFILE NAME. - Enter the profile name or number, or continue pressing SCROLL PROFILES to scroll.
- Press YES when the desired profile is displayed.
- Press OPTIONS until display reads
Profiles >>. - Press YES. Display reads
Load Profile. - Press OPTIONS until display reads
Save Profile. - Press YES. Display reads
Profile(##): ◄. - Enter the profile number and name using the keyboard.
- Press YES. The MPCW7 saves the profile.
Note: Save profiles with shot clock and automation settings already configured to minimize setup time at game start.
- Press OPTIONS until display reads
Profiles >>. - Press YES. Display reads
Load Profile. - Press YES again. Display reads
Profile(##):## ◄. - If the displayed profile is correct, press YES to load it.
- If not, enter the two-digit profile number and press YES.
- Load the profile in question.
- Change the setting.
- Save the profile again using the same profile number.
The Backup/Restore option within the Profiles menu is used at the factory to output the contents of the profile and wireless data.
This function is not intended for routine operator use.
The MPCW7 can operate one or more selectable wireless receivers depending on the installation's needs.
Receivers can be linked or unlinked depending on the operational requirements at game time.
Important: It is strongly recommended to save wireless settings in each profile used. A receiver must be programmed into the MPCW7 before it can be linked for use.
The MPCW7 must have its scoreboard model configured to match the scoreboard being operated.
Use the following table to determine which model to select in the MPCW7 for your Nevco scoreboard.
| Model Setting | Compatible Basketball Scoreboards |
|---|---|
| SD7 Series | SD7-5, SD7-9 |
| PTF7 Series | PTF7 (7" digit player tracking fouls panel) |
| PTF5 Series | PTF5 (5" digit player tracking fouls panel) |
| SCD Series | SCD-7, SCD-T7, SCD-5, SCD-T5 (shot clock displays) |
| SSC Series | SSC-7, SSC-T7, SSC-T5 (shot clock scoreboards) |
| F5 / F7 Series | F512, F515, F712, F715 (flush-mount shot clock displays) |
| 47xx Series | 4700 and all 47xx variants |
| 84xx Series | 8400 and all 84xx variants |
| 88xx Series | 8800 and all 88xx variants |
| 2700 Series | 2700-BK, 2700-GP and all 2700 variants |
Note: The correct model setting is typically specified in your original order documentation. Contact Nevco (800-851-4040) if unsure.
- Press OPTIONS until display reads
Model >>. - Press YES to enter the Scoreboard Model menu.
- Press OPTIONS until the desired scoreboard series is displayed.
- Press YES to accept/enable. An asterisk (
*) indicates the selected model.
Note: The scoreboard model should be set before connecting the control to a scoreboard.
If the receiver has already been added to the MPCW7, use this procedure to link or unlink it before a game:
- Press OPTIONS until display reads
Wireless >>. - Press YES. Display reads
Link Receiver. - Press YES. Display reads the first receiver in the list, e.g.
Rec Name 1 *.
1. An asterisk (*) next to the receiver name means the receiver is linked.
- Press YES again to toggle the link state for that receiver.
- To link or unlink another receiver: Press OPTIONS to cycle through available receivers.
- Press YES to link or unlink the next receiver.
To access the full Wireless options:
- Press OPTIONS until display reads
Wireless >>. - Press YES to enter. Display reads
Link Receiver.
Note: Have the receiver's six-digit serial number ready before beginning.
- From the Link Receiver screen, press OPTIONS until display reads
Add Receiver. - Press YES. Display reads
Receiver# ◄. - Enter the six-digit receiver serial number.
- The display shows
_ ▲. - Enter a receiver name (e.g.,
GYM 1 ▲).
Note: Once a new receiver is added it is added to all profiles as linked.
- If using profiles, load the desired profile first.
- Press OPTIONS until
Wireless >>displays. Press YES. Display readsLink Receiver. - Press YES. Display shows the first receiver added, e.g.
GYM 1 *. - Press YES to link or unlink. An asterisk designates a linked state.
- Press OPTIONS to cycle through additional receivers.
- Save the current profile after adjusting wireless settings.
Warning: Deleted receivers are removed from the control entirely, including from all profiles.
- From the Link Receiver screen, press OPTIONS until display reads
Delete Receiver. - Press YES. Display shows the first receiver.
- If needed, press OPTIONS until the correct receiver displays.
- Press YES. The receiver is deleted from the MPCW7.
| Feature | Description |
|---|---|
| Desktop Form Factor | Tabletop unit designed for use at a scorer's table or fixed operator position. |
| Wireless Operation | Communicates with one or more MPCW7-compatible receivers. No wired connection to the scoreboard required during game operation. |
| Multi-Receiver Support | Can operate multiple receivers simultaneously. Receivers can be linked or unlinked per profile. |
| 16-Character LED Display | Bright LED display for high-visibility operator feedback in all lighting conditions. |
| Profile System | Stores up to 100 profiles. Each profile saves scoreboard model, wireless settings, team names, timer settings, horn settings, brightness, shot clock settings, automation settings, PTF panel positions, and all other option settings. |
| Shot Clock Control | Integrated shot clock support. Configurable full reset time, out-of-bounds reset time, and FIBA mode. Shot clock can blank automatically when it exceeds main time remaining. |
| PTF Stat Panel Support | Tracks individual player fouls, player points, and in/out game status for each player position on PTF left and right panels. |
| Sub Horn | Dedicated substitution horn key. When pressed, the sub horn sounds at the next stoppage of main time. |
| Auto Bonus | Automatically updates the bonus indicator on the scoreboard as team fouls accumulate, based on configurable single and double bonus thresholds. |
| Auto Team Foul Increment | Optionally increments team fouls automatically when player fouls are entered via PTF panels. |
| Next Possession Arrow | Tracks and displays which team has the next possession indicator on the scoreboard. |
| Electronic Team Names | Works with the Nevco Electronic Team Names (ETN) accessory to display team names on the scoreboard. |
| Segment Timer | Up to 20 programmable segments with auto horn and auto advance per segment. |
| Auxiliary Timer | Independent auxiliary timer counting up or down. |
| Time Out Timer | Five individually configurable time out timers with settable warning times. |
| Brightness Control | Two brightness levels (High/Low) selectable via the OPTIONS menu. |
| Horn Settings | Independent tone and volume settings for: EOP horn, Horn key, Aux horn, Time Out timer horn, and Segment Timer horn. |
| Scoreboard Test | Built-in test mode illuminates all scoreboard digit segments and indicators for verification. |
| Time of Day | Battery-backed time of day clock. Supports 12 and 24 hour formats. |
| Battery-Backed Memory | Battery powered memory saves all settings and profile data. |
| Hand Held Time Control Switch | TCS-7 time control switch included. Controls game clock on/off and sounds the horn. |
| BNC Output | Two BNC connectors for direct coaxial cable connection to the scoreboard (no receiver). |
| Specification | Value |
|---|---|
| Power Supply | 9 V DC (wall adapter included) |
| Power Input Jack | 2.1 mm barrel jack (rear of unit) |
| Display | 16-character bright LED |
| Keypads | Two sections (left and right), 20 keys each |
| Hand Held Switch Jacks | One jack on each side of unit; either jack accepts any Hand Held switch |
| Direct Scoreboard Output (no receiver) | BNC connector (coaxial); two connectors provided |
| Profile Storage | Up to 100 profiles per sport |
| Segment Timer | Up to 20 segments per project |
| Time Out Timers | 5 individual timers with independent durations and warning times |
| Battery Backup | Battery-backed memory for profiles, time of day, and settings |
| Default Profile — Basketball | Profile 93 |
| Overlay PIN | 035-0500 |
| Problem | Cause | Solution |
|---|---|---|
| Cannot access the OPTIONS menu | Time is running | Turn time off before attempting to change settings. |
| Horn does not sound when time has expired | Auto horn is turned off | Enable the auto horn in the Main Time OPTIONS menu. |
| Horn does not sound when time has expired | Volume is set to zero | Change the volume to something other than zero in the Horn OPTIONS menu. |
| Timer counts in wrong direction | Timer direction is set wrong | Change the direction of time in the Main Time OPTIONS menu. |
| Cannot subtract from score | Score keys add only | Use SET then HOME or GUESTS SCORE key and enter the correct score directly. |
| Shot clock is not visible on scoreboard | Shot clock not enabled | Enter OPTIONS > Shot Clocks and enable Shot Clock Enable. |
| Shot clock blanks unexpectedly | ST>MT Blank is enabled | If not desired, enter OPTIONS > Automation and disable ST>MT Blank. |
| Bonus indicator does not advance automatically | Auto Bonus is disabled | Enter OPTIONS > Automation > Auto Bonus and configure the thresholds. |
| Sub horn does not sound | Sub horn was not queued, or time has not been stopped since pressing SUB HORN | Press SUB HORN, then stop the game clock. The sub horn sounds at the next stoppage. |
| Cannot clear Time Out Timer from scoreboard | Clearing forces drop to warning time | Press TIME OUT TIMER twice. The warning horn is skipped. |
| Tenth second does not show on scoreboard | Main clock is counting up or above one minute | Standard operation. Tenths display only during final countdown under one minute. |
| Time of day will not display on scoreboard | Time of day key is not enabled | Use SET TIME OF DAY to enable it. |
| PTF panel player stats are not updating | Incorrect panel (Left/Right) configured | Enter OPTIONS > Left Panel or Right Panel and verify position assignments. |
If the problem persists, contact the Nevco Service Department: 800-851-4040.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:
- This device may not cause harmful interference.
- This device must accept any interference received, including interference that may cause undesired operation.
Changes or modifications not expressly approved by NEVCO, Inc. could void the user's authority to operate the equipment.
This device complies with Industry Canada licence-exempt RSS standard(s). Operation is subject to the following two conditions:
- This device may not cause interference.
- This device must accept any interference, including interference that may cause undesired operation of the device.
Alternate Time Control Switches (keys)
The TIME ON and TIME OFF keys on the keypad. May be used instead of the Hand Held Time Control Switch when no switch is plugged in.
Auto Bonus
When enabled, the bonus status on the scoreboard automatically updates as team fouls accumulate. Single bonus and double bonus thresholds are individually configurable.
Auto Horn
Sounds for a minimum of 4 seconds when the game clock has expired, stop time is reached, segment timer ends, time out ends, or shot clock expires.
Aux Timer
An auxiliary timer separate from the main game clock. Configurable to count up or down, and to run with or without the time switch.
Battery
Battery-powered memory saves the settings and data in the control in case of power failure.
Beeper
Confirms each key press and alerts the operator when time expires.
Bonus
Indicates a team has accumulated enough fouls to be in the bonus (one-and-one free throw) or double bonus (automatic two free throws) situation.
Brightness Level
The scoreboard can be set to bright or dim. Indoor scoreboards default to bright; outdoor scoreboards default to dim.
Display
A 16-character LED display on the control prompts the operator for input.
EOP Light
End of Period indicator light on the scoreboard. Illuminates when the game clock reaches zero to signal the end of a period.
FIBA Mode
When enabled, the shot clock begins displaying tenths of a second at the FIBA trigger time (default 5 seconds).
Hand Held Time Control Switch
A hand held switch with a coiled cord. Controls game clock on/off and sounds the horn. When connected, alternate time control keys on the keypad are disabled.
In/Out Game
PTF panel function that marks each player position as active (in) or inactive (out) on the stat display.
Next Possession
Arrow indicator showing which team has the next possession. Toggled with each press of the NEXT POSS. key.
Options
Game settings and added features accessible through the OPTIONS key.
Overlay
A flat plastic panel that fits over and around the keys on the control. Provides key labeling for the sport.
Period
The current quarter or period of the basketball game. Incremented with the PERIOD key or set directly.
Player Tracking Fouls (PTF)
Optional scoreboard accessory panels that display individual player fouls, player points, and in/out game status per player position.
Profile
Saves all current control settings for recall. Up to 100 profiles per sport.
Segment Timer
Up to 20 timed segments with auto horn and auto advance. Useful for practices and organized drills.
Shot Clock
A separate countdown timer for the shot clock. Configurable reset times, OB time, and FIBA mode.
Sub Horn
Substitution horn. Queued with the SUB HORN key and sounded at the next stoppage of main time.
Time of Day
Battery-backed clock displayed on the control and scoreboard. Accurate even when the control is unplugged.
Time Out Timer
Programmable time out countdown with optional warning horn and scoreboard display.