Model Code 365 — Hockey

Check the table below for your scoreboard's model code. If it appears here,
this manual covers your setup.
| Model Code |
|---|
| 365 |
| 871 |
LED models:
- 5525-In-Line Hockey
Incandescent models:
- 5425-In-Line Hockey
- Start Up Procedure
- Start Where Turned Off Last?
- Go To A Bookmark?
- Enter Your Model Code
- Quick Start Guide
- Set The Play Clock
- Keyboard Functions
- Options
- Set Options Chart
- The Set Options Menu
- Troubleshooting Chart
- Glossary
- Appendix (Chronometer)
- Example — Set The Chronometer
- Appendix (Segment Timer)
- Editing the Segment Timer
- Review the Segment List
- Add A Segment to the List
- Shorten the Segment List
- Change the Length of a Segment
- Examples
- Act like an INTERVAL HORN
- Practice Drills
- Typical Soccer Application
- Pre-Match Protocol for College Volleyball
- Troubleshooting Chart
- My Segment Timer List
When you turn the control on, the traveling display prompts you to "START WHERE TURNED OFF LAST?", "GO TO A BOOKMARK?", or "ENTER YOUR MODEL CODE". Answer YES, NO, or enter the 3 character model code on the overlay.
If a power failure happens during a game, press YES to resume from the point the power failed. The control can detect when power is failing and save the current data. (If the time was running when the power failed it will continue running as soon as power is restored).
A bookmark makes a quick efficient way to start a new game or practice drill. If a bookmark has been saved for this activity, answer YES to the bookmark question. The control will prompt for the "BOOKMARK #". Press the number of the bookmark you want to use (1 to 5). The control will load the configuration and data it had in it at the time the bookmark was saved.
To start a new game or procedure, be sure the proper overlay is installed on top of the control. Enter the 3 character model code located near the top center of the overlay.
- The name of the Sport [ HOCKEY ] will be displayed briefly.
- The control will ask "DO YOU WANT TO USE PENALTY TIME OUT?" Press YES if you want to enable the Penalty On Off button so the penalty timers can be stopped while the main time continues to run.
- The control will ask "DO YOU WANT TO SWITCH TO BRIGHT?" Press NO to use the default (dim) mode, or YES to switch the scoreboard to the bright mode (for daytime use).
- The time and the direction it will count [ 0:00.0 DN ] will be displayed, and the scoreboard(s) will turn on.
- The name of the Sport [ HOCKEY ] will be displayed briefly.
- The control will ask "DO YOU WANT TO OPERATE WIRELESS?"
If you answer NO:
- The control will ask "DO YOU WANT TO USE PENALTY TIME OUT?" Press YES if you want to enable the Penalty On Off button so the penalty timers can be stopped while the main time continues to run.
- The control will ask "DO YOU WANT TO SWITCH TO BRIGHT?" Press NO to use the default (dim) mode, or YES to switch the scoreboard to the bright mode (for daytime use).
- The time and the direction it will count [ 0:00.0 DN ] will be displayed, and the scoreboard(s) will turn on.
If you answer YES:
- The control will prompt [ SELECT A GROUP ] then display the first group that is set up in the control. To see the next group name, press NO. When the desired group name is being displayed press YES.
- The control will ask "DO YOU WANT TO USE PENALTY TIME OUT?" Press YES if you want to enable the Penalty On Off button so the penalty timers can be stopped while the main time continues to run.
- The control will ask "DO YOU WANT TO SWITCH TO BRIGHT?" Press NO to use the default (dim) mode, or YES to switch the scoreboard to the bright mode (for daytime use).
- The time and the direction it will count [ 0:00.0 DN ] will be displayed, and the scoreboard(s) will turn on.
With the scoreboard on and the control showing the time, you are ready to set the time and period for the first period of play.
[ 0:00.0 DN ]
- Press Set then Time — The control will show [ SET MM:SS.s ]
- Press 0 then 8 — The control will show [ SET 08:SS.s ]
- Press Yes — The control will show [ PERIOD 0 ]
- Press 1 — The control will show [ 8:00.0 DN ]
You are now ready for the game to begin.
To start the clock: Press Time On
To stop the clock: Press Time Off
To silence the Auto Horn at the end of the period: Press Time Off
Please consult the following sections of this manual for more details, functions, and features.
Use the YES key to respond to questions and to confirm data input.
Use the NO key to respond to questions and to cancel an operation.
Use the SET key ahead of a function key to initiate the direct entry mode or to change the settings in OPTIONS, CHRONOMETER, and TIME OUT TIMER, or to set the TIME, and other features. (For more details see the description for the function.)
Press the HORN key to sound the scoreboard horn. Release the key to stop the horn.
The horn automatically sounds when the timer counts down to zero. (Auto Horn)
Press SET then HORN to disable or enable the AUTO HORN.
The control will prompt [ AUTO HORN ? (Y/N) ]. The default setting is auto horn on.
Press the OPTIONS key to see a scrolling report of the current system settings.
Press SET then OPTIONS to change the system configuration.
There are 10 TIME OUT Timers available. Timer 0 is preset to 30 seconds with a warning horn at 10 seconds.
Press TIME OUT TIMER START.
The display will prompt: [ TIMER # (0-9)? ]
When you enter the desired number, the preset Time Out Time is displayed on the control, and on the scoreboard if set to do so, and begins counting down. When only the warning time remains, a warning horn sounds briefly (if set up). When the timer reaches zero, the horn sounds briefly again and the time begins counting up on the control. Any time the Main Time is turned on, the Main Time is restored to the display(s) and the Time Out Timer is canceled.
Press SET, then TIME OUT TIMER START to set up a TIME OUT TIMER.
The display will prompt [ TIMER # (0-9)? ] Enter the number of the timer to set up or overwrite. The control will prompt [ SET MM:SS ] Enter the total length for the time out. The control will ask "DO YOU WANT TO USE TIME OUT WARNING HORN?" If you answer YES the control will prompt [ SET MM:SS ] Enter the warning time.
The control will ask "DO YOU WANT TO DISPLAY TIME OUT ON SCOREBOARD?"
Press TIME OUT TIMER CLEAR to cancel the currently active portion of the Time Out Time. (If the warning horn has not yet sounded, it will sound and the timer will continue from the warning time).
Pressing the CHRONOMETER key will cause the Time of Day to be displayed on the control. This key can be enabled so that when pressed it also displays the Time of Day on the scoreboard.
Pressing SET, then CHRONOMETER will enter the set up mode. The questions asked will depend on your system and its current configuration.
Questions that the control may ask include:
DO YOU HAVE AN AUXILIARY TIME DISPLAY CONNECTED?
(NOTE: Auxiliary Time Display models include: 9410, 9510, 9405 and 9505).
DO YOU WANT TO DISPLAY CHRONOMETER TIME ON AUXILIARY TIME DISPLAY?
ENABLE CHRONOMETER KEY TO PUT CHRONOMETER TIME ON SCOREBOARD?
[ KEY ENABLED ]
DISABLE CHRONOMETER KEY?
[ KEY DISABLED ]
SET CHRONOMETER?
[ SET HH:MM:SS ]
TURN CONTROL OFF BUT LEAVE CHRONOMETER TIME DISPLAYED? (Allows the control to be turned off, disconnected, and stored away in a safe location, while the scoreboard or auxiliary time display, or both, continues to display a running "time of day" clock.)
DISPLAY CHRONOMETER TIME ON ALL DISPLAYS? (Scoreboard(s) and auxiliary time display(s))
Follow the prompts. NOTE: If the display goes blank turn the control off to complete the process.
DISPLAY CHRONOMETER TIME ON AUXILIARY TIME DISPLAY? (Auxiliary time display only)
Follow the prompts. NOTE: If the display goes blank turn the control off to complete the process.
Press TIME ON to start the main time.
Press TIME OFF to stop the main time.
Press TIME to recall the main time to the display. If other timers are in use, successive key presses will toggle among the main time and the other timers.
Press SET TIME to enter the Time and Period setting mode. The control will prompt:
[ SET MM:SS.s ]
Enter the Minutes, Seconds, and Tenth Second as needed. Press YES to accept the time entered.
The control will prompt [ PERIOD 0 ]
Enter the Period number or press NO to exit without changing the current data.
Press HOME SCORE to enter the home score ADD mode.
The control might prompt [ HOME 25+ ]. In this example the current Home Score is 25 and the "+" indicates that the control is ready to add to the current score. Enter a single digit number or press NO or YES or another function key to abort and leave the score unchanged.
GUEST SCORE works the same way.
If you are using shot clocks, you can set the shot time to a specified number without affecting the original preset value.
Press SET then MISC. SHOT TIME to enter this special mode.
The control will prompt [ SHOT TIME SS ]. Enter the special shot time, then press YES to confirm and send the new shot time to the shot clocks, or press NO to abort without changing the data.
Press SET then HOME PENALTY to set up a penalty.
The control will prompt [ PEN MM:SS ]. Enter the penalty time (up to 19:59). Press NO to cancel, or YES to confirm.
The control will prompt [ H.PLAYER # ]. Enter the 2 digit player number (_0 to 99).
GUEST PENALTY works the same way.
Press HOME PENALTY to recall the first home penalty to the control.
The control might show [ H 1 1:25 15 ]. In this example home penalty 1 has 1 minute and 25 seconds remaining on player number 15. Each time you press HOME PENALTY, the next home penalty on the list will be recalled to the display on the control. After the last penalty on the list has been viewed, the list starts over.
GUEST PENALTY works the same way.
Press PENALTY INSERT to insert a penalty ahead of the displayed penalty.
- The control will prompt [ INSERT (Y-N) ] Press NO to cancel, or YES to confirm.
- The control will prompt [ PEN MM:SS ]. Enter the penalty time (up to 19:59). Press NO to cancel, or YES to confirm.
- The control will prompt [ H.PLAYER # ]. Enter the 2 digit player number (_0 to 99).
Press PENALTY EDIT to edit the displayed penalty.
- The control will prompt [ EDIT (Y-N) ] Press NO to cancel, or YES to confirm.
- The control will prompt [ PEN MM:SS ]. Enter the penalty time (up to 19:59). Press NO to cancel, or YES to confirm.
Press PENALTY CLEAR to clear the displayed penalty.
The control will prompt [ CLEAR (Y-N) ] Press NO to cancel, or YES to confirm.
Press PENALTY ON OFF to toggle the penalty counters between run or stop.
The control will show [ PENALTY TIME OFF ] or [ PENALTY TIME ON ].
Press HOME GOAL to toggle the indicator on or off.
The control will show [ H.GOAL ON ] or [ H.GOAL OFF ].
GUEST GOAL works the same way.
Press HOME SHOTS to enter the Home Shots ADD mode.
The control might prompt [ H.SHOTS 8+ ]. In this example the current Home Shots is 8 and the "+" indicates that the control is ready to add to the current total. Enter a single digit number or press NO or YES or another function key to abort and leave the data unchanged.
GUEST SHOTS works the same way.
Many options are available for modifying the way the scoreboard system works. The questions the control will ask and their order depends on the current system and settings. Pressing the OPTIONS key starts a scrolling report of the current system settings. This report will continue to repeat until a key is pressed. To change a setting, press SET OPTIONS and use the YES (confirm) and NO (cancel) keys to work your way through a series of questions that is based on your system and available options. When all questions have been asked, the control returns to normal operating mode.
| Question | Y | N | |
|---|---|---|---|
| Do You Have An Auxiliary Time Display Connected? (this question may not always be asked)* | Next Available Question | ||
| Switch to (Bright or Dim)? | Changes brightness level of Scoreboard | Next Available Question | |
| Use Aux Timer? | Aux Timer To Count Down? | Start and Stop with Hand Held Switch? → Y → SET HH:MM:SS → Display Aux Timer on Auxiliary Time Display? ** Y/N | Next Available Question |
| Start and Stop with Hand Held Switch? → N → SET MM:SS → Display Aux Timer on Auxiliary Time Display? ** Y/N | |||
| N | Next Available Question | ||
| Display Chronometer on Auxiliary Time Display ** | Y | ||
| N | Next Available Question | ||
| Enable Segment Timer? | Y → SET MM:SS → Another Segment? Y → SET MM:SS (loop) | Display Segment Timer on Scoreboard? → Y → Displays Segment Timer instead of main time | |
| Display Segment Timer on Scoreboard? → N → Displays Main time with Interval Horn | |||
| Stop Time at Each Segment? → Y → Waits for time on | |||
| Stop Time at Each Segment? → N → Runs continuously | |||
| N | Next Available Question | ||
| Change Direction of Main Clock? | Y → Do You Want Clock to Stop at Specified Time? → Y → SET MM:SS | Next Available Question | |
| N | Next Available Question | ||
| Disable Tenth Sec? | Y | Next Available Question | |
| End Of Period To Turn Off Upon Setting The Time? (or) End Of Period To Stay On Until Time Is Started? | Y/N | ||
| Set a Bookmark? | Y → Bookmark #? | Normal Operation Mode |
The control will need to know if an auxiliary time display is connected as part of your system. The Auxiliary Time Display is used to display time (Main Time, Auxiliary Time or Time of Day). Auxiliary Time Display models include: 9410, 9510, 9405 and 9505.
Answering YES will toggle the brightness level of the scoreboard.
The control has a built in auxiliary timer that can be used for many purposes. It can be configured to count up or down and it can run continuously or only when the main time is running. It can be displayed on the control by pressing the time key twice in succession. It can also be configured to display on an auxiliary time display if one is part of your system. Some uses for the auxiliary timer include timing field or facility usage, or it can be used to determining how far into a game a certain event happened.
Answering YES will setup the timer to count down (99 hours: 59 minutes: 59 seconds maximum).
Answering NO will setup the timer to count up (59 minutes: 59 seconds maximum).
Answering YES will setup the timer to start and stop with the action of the same switch that controls the main time.
Answering NO will setup the timer to run continuously regardless of the switch position.
Answering YES will cause the aux time to be displayed on the auxiliary time display.
Answering NO will cause the auxiliary time display to continue displaying the main time or the time of day.
Answering YES will cause the time of day to be displayed on the auxiliary time display.
Answering NO will allow the auxiliary time display to continue without change.
A segment timer is a separate internal timer that automatically resets itself to the next time in a pre-determined list. When the time counts down to zero, the horn sounds and the next segment of time in the list is loaded and it continues to run. When the end of the list is reached, it starts over with the first segment and continues indefinitely. It is primarily used for practice drills.
An Interval Horn is a horn that sounds every time the main time is evenly divisible by the interval time. Its primary use is to signal when little league hockey teams should rotate to the court.
The Segment Timer can be set up for practice drills or to work like an interval horn.
For interval horn, enable the timer, set only the first segment, and do NOT display the segment timer on the scoreboard. During normal game play, a horn will sound each time the length of the segment elapses.
Enabling the Segment Timer will allow entry of the time for segment 01. Enter the minutes and seconds as desired then press YES.
There can be as many as 40 segments in the segment list. When the end of the list is reached, the segment timer starts over with segment 01.
Disabling the segment timer clears all segments and returns to normal operation.
The edit option allows you to review the segment list, shorten the list, extend the list, or change a segment's time.
If you answer YES, the segment time is displayed instead of the main time and is started and stopped with the time control switches.
Answering NO will cause the segment timer to act like an interval horn.
If you answer YES, the time will stop at each segment and wait for TIME ON.
Toggles the direction the main clock runs.
A stop time may be set when the timer direction is changed to up count. When the clock reaches the stop time, the clock stops and the auto horn will sound if enabled.
If you answer YES, you are prompted for the stop time. Follow the prompts.
During the last minute of count down time, the scoreboard switches to displaying the seconds and tenths of seconds.
Press YES if you want to turn off this feature.
Allows you to choose when the EOP indicator will turn off.
A bookmark is like a picture or snapshot of all the data and configuration settings in the control. When you go to a bookmark, the control is restored to where it was at the time the bookmark was saved.
Bookmarks can be edited by going to the bookmark, making the changes needed, then saving the bookmark again using the same bookmark number or a different one.
Five separate bookmarks are available and each can be reused as desired.
If you try to save to a used bookmark, you will be warned and given a chance to abort the procedure.
| Problem | Cause | Solution |
|---|---|---|
| Cannot Save a Bookmark | Time is running | Turn time off before saving a bookmark |
| Horn does not sound when time has expired | Auto horn is turned off | Enable the auto horn (SET HORN YES) |
| Timer counts in wrong direction | Timer direction is set wrong | Use SET OPTIONS to change timer direction |
| Cannot subtract from score | Score keys will add only | Use SET then score key and enter the correct score directly |
| Time is counting but the period is wrong | Wrong period entered during setting time | Press SET TIME NO and enter the correct period number |
| Cannot clear Time Out Timer from scoreboard without sounding horn (teams are ready to play) | Clearing the Time Out Timer forces it to drop to the warning time which sounds the warning horn | Before the game, set up another Time Out Timer that does not have a warning time and does not display on scoreboard. --- interrupt the unneeded Timer with this one and then clear it. |
| Tenth second does not show on scoreboard | Main clock is counting up. | Tenth second will not show when main time is counting up |
| Tenth second does not show on scoreboard | Tenth second has been disabled | The control must be turned off and then restarted |
| Tenth second does not show on scoreboard | Time is above one minute | Be patient |
| CHRONOMETER will not display on scoreboard when I press CHRONOMETER | CHRONOMETER key is not enabled | Use SET CHRONOMETER to enable the key |
| Aux time is displayed on the auxiliary time display, but it is not counting | Hours and minutes are being displayed. The display will change only once each minute | Minutes and seconds will be displayed during the last hour of remaining time |
| The End Of Period indicator does not turn off when I set the time for the next period | EOP indicator is set to remain on until the time switch is turned on | Use SET OPTIONS to change this setting |
If the problem persists please contact the Nevco Service Department.
800-851-4040
ALTERNATE TIME CONTROL SWITCHES (keys): Located on the keypad, these 2 keys, TIME ON and TIME OFF, may be used instead of the Hand Held Time Control Switch.
AUTO HORN: Sounds for a minimum of 2 seconds when the main time has expired or reached the stop time. (Can be disabled from the control)
AUX TIMER: An auxiliary timer, separate from the main timer, that can be configured to count up or down and to start and stop with the time control switch or run continuously. It can be viewed on the control (press the time key twice) or on an AUXILIARY TIME DISPLAY. Some uses for the aux timer include timing field or facility usage, or determining how far into a game a certain event happened.
AUXILIARY TIME DISPLAY: Consisting only of a timer, it can display the main time, the AUX TIME or the Chronometer (Time of Day Clock). Auxiliary Time Display models include: 9410, 9510, 9405 and 9505.
BATTERY: Battery powered memory saves the settings and data in the control in case of power failure. It also maintains the accuracy of the CHRONOMETER when the control is unplugged.
BEEPER: Confirms each key press and alerts operator when a special event such as time expired or an Entry Error has occurred.
BOOKMARK: Saves the current control settings and data so it can be easily recalled later. (5 Bookmarks are available)
BRIGHTNESS LEVEL: The scoreboard can be set to bright or dim for best viewing. Indoor scoreboards default to bright; outdoor scoreboards default to dim.
CHRONOMETER: Time of Day Clock. Once the correct time has been set, the accuracy of the Chronometer is maintained even while the control power is unplugged. During normal operation, the Chronometer can be displayed on the control by pressing a single key. This key can be armed so that when pressed, the Time of Day is also displayed on the scoreboard.
DISPLAY: A 16 character display on the control prompts the operator for input and can monitor the scoreboard data.
ENTRY ERROR: A visual and audible warning that an invalid action was attempted. Its normal duration is 2 seconds however you may interrupt it and continue immediately.
HAND HELD TIME CONTROL SWITCH: A hand held switch with a coiled cord that plugs into either side of the control. When connected, the alternate time control switches (keys) are disabled. (Makes it easier for another person to control the main time or sound the horn).
INTERVAL HORN: A horn that sounds repeatedly at preset intervals throughout the game. Its primary use is to signal when little league hockey teams should rotate to the court. The Interval Horn has been replaced by a more versatile SEGMENT TIMER. (See Segment Timer)
MODEL CODE: A 3 character code found on the OVERLAY that when entered into the control, sets up the control for a particular scoreboard model and sport or special function.
OPTIONS: Settings that determine how the scoreboard system operates.
OVERLAY: A flat plastic panel that fits over and around the keys on the control. Tabs at the top and bottom hold it in place. Each overlay provides the proper labeling for each key and a three character Model Code. A brief set of operating instructions is printed on the back of each overlay; you may make copies if you desire. When you want to change to a different sport, install the correct overlay and enter the new Model Code.
SEGMENT TIMER: Sometimes called Practice Timer, it allows a list of time segments to be programmed into the control. The list can then be used for a practice routine or drill. When started, the first segment on the list is loaded into the main timer and starts counting down. When zero is reached, the horn sounds and the next segment is loaded and begins counting down with no intervention needed.
SUB HORN: When armed, waits until the main time has been stopped, then sounds automatically to alert the officials that a player is waiting to be substituted into the game.
TENTH SECOND SHIFT TIMER: Automatically shifts from displaying minutes and seconds to seconds and tenths of seconds during the last minute of count down time. (May be disabled if desired)
TIME OUT TIMER: Programmable for different time out lengths and with optional warning horn and an option to display the Time Out time remaining on the scoreboard. (Ten different time out timers are available. Timer 0 is preset to 30 seconds with a warning horn at 10 seconds and is not displayed on scoreboard.)
(Time of Day)
A CHRONOMETER (Time of Day Clock) is built into the control. Once set, it will maintain its accuracy even while the control is turned off or disconnected from power. During normal operation the Time of Day can be recalled to the display on the control by pressing a single key, the Chronometer key. The Chronometer key can be enabled so that when pressed, the Time of Day will also be displayed on the scoreboard(s).
Pressing Set, then Chronometer will initiate the set up mode. While in this mode, you can:
- Specify whether or not the Time of Day will be displayed on the Auxiliary Time Display, if one is connected.
- Enable or disable the Chronometer key so that pressing it will display the chronometer on the scoreboard. (the default is to display the Time of Day on the control only)
- Set the Time of Day Clock.
- Allow the control to be turned off, disconnected, and stored away in a safe location, while the scoreboard or auxiliary time display, or both, continues to display a running "time of day" clock.
Questions that the control may ask include:
DO YOU HAVE AN AUXILIARY TIME DISPLAY CONNECTED?
(NOTE: Auxiliary Time Display models include: 9410, 9510, 9405 and 9505).
DO YOU WANT TO DISPLAY CHRONOMETER TIME ON AUXILIARY TIME DISPLAY?
ENABLE CHRONOMETER KEY TO PUT CHRONOMETER TIME ON SCOREBOARD?
[ KEY ENABLED ]
or
DISABLE CHRONOMETER KEY?
[ KEY DISABLED ]
SET CHRONOMETER?
[ SET HH:MM:SS ]
TURN CONTROL OFF BUT LEAVE CHRONOMETER TIME DISPLAYED? (Allows the control to be turned off, disconnected, and stored away in a safe location, while the scoreboard or auxiliary time display, or both, continues to display a running "time of day" clock.)
DISPLAY CHRONOMETER TIME ON ALL DISPLAYS? (Scoreboard(s) and auxiliary time display(s))
Display will go blank. Turn control off.
DISPLAY CHRONOMETER TIME ON AUXILIARY TIME DISPLAY? (Auxiliary time display only)
Display will go blank. Turn control off.
A. Set the Chronometer to 12:00:00
- Press SET --- then CHRONOMETER.
- The control will ask --- DO YOU HAVE AN AUXILIARY TIME DISPLAY CONNECTED? --- (Answer this question appropriately.)
- The control will ask --- DO YOU WANT TO DISPLAY CHRONOMETER TIME ON AUXILIARY TIME DISPLAY? --- (Press No).
- The control will ask --- ENABLE CHRONOMETER KEY TO PUT CHRONOMETER TIME ON SCOREBOARD? --- (Press No).
- The control will ask --- SET CHRONOMETER? --- (Press Yes).
[ SET HH:MM:SS ] --- (Enter the hours, minutes, and seconds).
[ Y/N 12:00:00 ] --- (Press Yes).
(MPC-6 and MPCW-6 Rev. 2.5 or later)
The SEGMENT TIMER can be configured to act like an Interval Horn, or configured for practice drills with multiple unique timed segments. You can choose to have the time stop at the end of each segment or run continuously. Up to 40 segments each up to 99 minutes and 59 seconds can be set. After the last set segment expires, the series starts over. The segment list can be reviewed, shortened, lengthened, or a segments time changed. Segment timer information is included when a bookmark is saved.
To configure as an Interval Horn, use only one segment, set it to a multiple of 30 seconds (example 0:30, 01:00, 01:30 etc.), and do not display on scoreboard. The main time will be displayed and the segment timer will function like an interval horn. (The horn will sound repeatedly, based on the time set in the segment).
The Segment Timer is configured from the SET OPTIONS menu and uses the following questions and prompts:
ENABLE SEGMENT TIMER? (Press Yes to enter the segment timer set up mode) or (No to skip segment timer questions).
[ SEG 01 MM:SS ] (Enter the minutes and seconds for segment 01 then press Yes).
ADD ANOTHER SEGMENT? (Press Yes to add another or No to end the list).
DISPLAY SEGMENT TIMER ON SCOREBOARD? (Answer No to continue displaying the main time; the Segment Timer will act like an Interval Horn), or (Answer Yes to display each segment as it counts down)*.
STOP TIME AT EACH SEGMENT? (Loads the next segment and waits for the "TIME ON" button to be pressed)**.
DISABLE SEGMENT TIMER? (Clears all segments and returns to normal operation)*.
The Segment Timer list can be reviewed, lengthened, shortened, or a segment's time changed.
- Press SET --- then OPTIONS
- Answer questions as desired
- When the control asks --- EDIT SEGMENT TIMER? --- (Press Yes)
[ EDIT01 12:34 Y/N ] (The control displays the word "EDIT", the segment number "01", and the segment time "12:34", and the prompt "Y/N") the control is asking if you want to edit the segment. --- (press No)
[ EDIT02 23:00 Y/N ] (Each time you press no, the next segment in the list is displayed.)
- After all segments have been reviewed the control will display --- ADD ANOTHER SEGMENT? --- (Press No) (Exits the edit mode)
- Answer the remaining questions as desired and return to normal operating mode.
- Press SET --- then OPTIONS
- Answer questions as desired
- When the control asks --- EDIT SEGMENT TIMER? --- (Press Yes).
[ EDIT01 12:34 Y/N ] (The control displays the word "EDIT", the segment number "01", and the segment time "12:34", and the prompt "Y/N") the control is asking if you want to edit the segment. --- (press No).
[ EDIT02 23:00 Y/N ] (Each time you press no, the next segment in the list is displayed)
- After all segments have been reviewed the control will display --- ADD ANOTHER SEGMENT? --- (Press Yes). (Enters the time setting mode)
- [ SEG 03 MM:SS ] (Example: press 0, press 1, press 3) (1 minute 30 seconds).
- [ SEG 03 01:3S ] (Press Yes). (Adds the new segment to the list).
- ADD ANOTHER SEGMENT? (Press No) (or press Yes to add another)
- Answer the remaining questions as desired and return to normal operating mode.
- Press SET --- then OPTIONS.
- Answer questions as desired
- When the control asks --- EDIT SEGMENT TIMER? --- (Press Yes).
[ EDIT01 12:34 Y/N ] (The control displays the word "EDIT", the segment number "01", and the segment time "12:34", and the prompt "Y/N") the control is asking if you want to edit the segment. --- (press No).
[ EDIT02 23:00 Y/N ] (Each time you press No, the next segment in the list is displayed).
[ EDIT03 05:00 Y/N ] (When the control is displaying the first segment past where the list should end --- (press Yes)*.)
- [ SEG 03 MM:SS ] (Press 0) (0 minutes and 0 seconds).
- [ SEG 03 0M:SS ] (Press Yes). NOTE: A segment set to zero time marks the end of the segment list and will cause it to start over with segment 01. All subsequent segments are cleared.
- ADD ANOTHER SEGMENT? --- (Press No). (Exits the edit mode).
- Answer the remaining questions as desired and return to normal operating mode.
- Press SET --- then OPTIONS.
- Answer questions as desired
- When the control asks --- EDIT SEGMENT TIMER? --- (Press Yes).
[ EDIT01 12:34 Y/N ] (The control displays the word "EDIT", the segment number "01", and the segment time "12:34", and the prompt "Y/N") the control is asking if you want to edit the segment. --- (Press No).
[ EDIT02 23:00 Y/N ] (Each time you press No, the next segment in the list is displayed).
[ EDIT03 05:00 Y/N ] (When the control is displaying the segment you want to change --- (Press Yes).
- [ SEG 03 MM:SS ] (Press 0, press 5, press 3) (5 minutes and 30 seconds).
- [ SEG 03 05:3S ] (Press Yes to accept and move to the next segment).
- [ EDIT04 15:00 Y/N ] (You may now choose whether or not to edit this segment).
- ADD ANOTHER SEGMENT? --- (Press No). (Exits the edit mode).
- Answer the remaining questions as desired and return to normal operating mode.
A. Sound a horn at 1 minute 30 second intervals.
- Press SET --- then OPTIONS.
- Answer questions as desired.
- When the control asks --- ENABLE SEGMENT TIMER? --- (Press Yes).
- [ SEG 01 MM:SS ] (Press 0, press 1, press 3) (1 minute 30 seconds).
- [ SEG 01 01:3S ] (Press Yes). NOTE: Only significant digits are required.
- ADD ANOTHER SEGMENT? (Press No)
- DISPLAY SEGMENT TIMER ON SCOREBOARD? (Press No).
- STOP TIME AT EACH SEGMENT? (Press No).
- Answer the remaining questions as desired and return to normal operating mode.
| Segment # | Duration | Drill |
|---|---|---|
| 01 | 5 minutes | Stretching |
| 02 | 10 minutes | Shoot around |
| 03 | 5 minutes | Lay-ups |
| 04 | 45 seconds | Regroup |
| 05 | 10 minutes | Run laps |
| 06 | 4 minutes | Cool down |
- Press SET --- then OPTIONS.
- Answer questions as desired.
- When the control asks --- ENABLE SEGMENT TIMER? --- (Press Yes).
- [ SEG 01 MM:SS ] (Press 0, press 5) (5 minutes).
- [ SEG 01 05:SS ] (Press Yes). NOTE: Only significant digits are required.
- ADD ANOTHER SEGMENT? (Press Yes).
- [ SEG 02 MM:SS ] (Press 1). (10 minutes).
- [ SEG 02 10:SS ] (Press Yes). NOTE: Only significant digits are required.
- ADD ANOTHER SEGMENT? (Press Yes).
- [ SEG 03 MM:SS ] (Press 0, press 5) (5 minutes).
- [ SEG 03 05:SS ] (Press Yes). NOTE: Only significant digits are required.
- ADD ANOTHER SEGMENT? (Press Yes).
- [ SEG 04 MM:SS ] (Press 0, press 0, press 4, press 5). (45 seconds).
- [ SEG 04 00:45 ] (Press Yes). NOTE: Only significant digits are required.
- ADD ANOTHER SEGMENT? (Press Yes).
- [ SEG 05 MM:SS ] (Press 1). (10 minutes).
- [ SEG 05 1M:SS ] (Press Yes). NOTE: Only significant digits are required.
- ADD ANOTHER SEGMENT? (Press Yes).
- [ SEG 06 MM:SS ] (Press 0, press 4). (4 minutes).
- [ SEG 06 04:SS ] (Press Yes). NOTE: Only significant digits are required.
- ADD ANOTHER SEGMENT? (Press No).
- DISPLAY SEGMENT TIMER ON SCOREBOARD? (Press Yes).
- STOP TIME AT EACH SEGMENT? (Press No).
- Answer the remaining questions as desired and return to normal operating mode.
- A. Main clock counts up.
- B. Total length of game is 90 minutes.
- C. Clock stops and horn sounds at end of first half (45 minutes).
- D. Second half resumes with clock starting at 45 minutes.
- E. When clock reaches 90 minutes, clock stops and horn sounds.
- Press SET --- then OPTIONS.
- Answer questions as desired.
- When the control asks --- ENABLE SEGMENT TIMER? --- (Press Yes).
- [ SEG 01 MM:SS ] (Press 4, press 5). (45 minutes).
- [ SEG 01 45:SS ] (Press Yes). NOTE: Only significant digits are required.
- ADD ANOTHER SEGMENT? (Press No).
- DISPLAY SEGMENT TIMER ON SCOREBOARD? (Press No).
- STOP TIME AT EACH SEGMENT? (Press Yes).
- CHANGE DIRECTION OF MAIN CLOCK? (Press Yes).
- CLOCK TO STOP AT SPECIFIED TIME? (Press Yes).
- [ SET MM:SS ] (Press 9). (90 minutes).
- [ SET 9M:SS ] (Press Yes). NOTE: Only significant digits are required.
- Answer the remaining questions as desired and return to normal operating mode.
- To set the period to 1 --- (Press SET then TIME then NO) --- this will leave the time unchanged (0:00) up count ---- the display will show [ PERIOD 0 ] (press 1). The control will show [ 0:00 UP ]
When the first half ends --- the clock will stop and the segment horn will sound.
To get ready for the second half --- (Press SET then TIME then NO) --- this will leave the time unchanged, 45:00 ---- the display will show [ PERIOD 1 ] (Press 2). The control will show [ 45:00 UP ]
To start the second half --- (Press TIME ON). NOTE: If you are using the hand held switch, turn it off then on.
When the game time expires, the clock will stop and the horn will sound.
| Segment # | Duration | Activity |
|---|---|---|
| 01 | 41 minutes | Court available for shared warm-up and coin toss |
| 02 | 04 minutes | Visiting team court |
| 03 | 04 minutes | Home team court |
| 04 | 05 minutes | Visiting team court |
| 05 | 05 minutes | Home team court |
| 06 | 01 minutes | Team huddle / Announcements |
| Match begins with national anthem & introductions |
- Press SET --- then OPTIONS.
- Answer questions as desired.
- When the control asks --- ENABLE SEGMENT TIMER? --- (Press Yes).
- [ SEG 01 MM:SS ] (Press 4, press 1). (41 minutes).
- [ SEG 01 41:SS ] (Press Yes). NOTE: Only significant digits are required.
- ADD ANOTHER SEGMENT? (Press Yes).
- [ SEG 02 MM:SS ] (Press 0), (press 4). (4 minutes).
- [ SEG 02 04:SS ] (Press Yes). NOTE: Only significant digits are required.
- ADD ANOTHER SEGMENT? (Press Yes)
- [ SEG 03 MM:SS ] (Press 0, press 4). (4 minutes).
- [ SEG 03 04:SS ] (Press Yes). NOTE: Only significant digits are required.
- ADD ANOTHER SEGMENT? (Press Yes).
- [ SEG 04 MM:SS ] (Press 0, press 5). (5 minutes).
- [ SEG 04 05:SS ] (Press Yes). NOTE: Only significant digits are required.
- ADD ANOTHER SEGMENT? (Press Yes).
- [ SEG 05 MM:SS ] (Press 0, press 5). (5 minutes).
- [ SEG 05 05:SS ] (Press Yes). NOTE: Only significant digits are required.
- ADD ANOTHER SEGMENT? (Press Yes).
- [ SEG 06 MM:SS ] (Press 0, press 1). (1 minute).
- [ SEG 06 01:SS ] (Press Yes). NOTE: Only significant digits are required.
- ADD ANOTHER SEGMENT? (Press No).
- DISPLAY SEGMENT TIMER ON SCOREBOARD? (Press Yes).
- STOP TIME AT EACH SEGMENT? (Press No).
- Answer the remaining questions as desired and return to normal operating mode.
| Problem | Cause | Solution |
|---|---|---|
| I get tired of setting up my segment timer. | Not using a Bookmark | Set up the timer as needed, then from the Set Options menu, save a Bookmark. When you start the control, answer Yes to Go To A Bookmark. |
| When I Disable the segment timer I lose all its settings. | When the segment timer is disabled, all segments and settings are cleared. | Set up the timer as needed, then from the Set Options menu, save a Bookmark. When you start the control, answer Yes to Go To A Bookmark. |
| The control does not ask if I want to disable segment timer. | This question is not asked if the segment timer is displayed on the scoreboard. | The control must be turned off and started fresh by entering a model code or going to a bookmark. |
| I cannot insert a segment | This is not allowed. | Use the edit feature to change the segment times and add more segments as needed. Be sure to resave the Bookmark. |
| I cannot remove a segment | This is not allowed. | Use the edit feature to change the segment times. Setting a segment to 00:00 marks the end of the segment list. Be sure to resave the Bookmark. |
| I cannot restart a segment | No you cannot restart a segment. | You can change the segment's currently displayed time. As soon as it expires, the next segment in the list is loaded. (The original time remains unchanged.) |
| The drills are fine, but we need time to get ready for the next drill. | The time is not set to stop at each segment. | Set the timer to stop at each segment. When a segment expires, the horn will sound, the next segment will be loaded, and the time will stop. When everyone is ready, press Time On. |
| The drills are fine, but we need time to get ready for the next drill. | No extra segments have been set up for time between drills. | Set up an extra segment, for time to get ready, for each drill. |
| I cannot tell when all the segments have expired. | When all segments have expired, the segment timer automatically starts over with segment 01. | Set up an extra segment or two at the beginning or end of the segment list. Set these segments to a short amount of time. The extra horns will alert of the list end. |
If the problem persists please contact the Nevco Service Department.
800-851-4040
| Segment # | Duration | Drill |
|---|---|---|